No.
The second event needs "Else" added.
sprite animation frame % 0 will equal 0 if even, 1 if odd.
Yes, pause and use the Timer behaviour to resume.
Put the behaviour on the Family, and then with all objects in the family, they get that behaviour.
Use Else.
if level <= 1 ...
Else if level <= 2 ...
Else if ...
Go to the bottom of the page. The links are there, under Download.
floor(Random(0,6)) * 2
MPPlantOfficial
You'd have to install an older version from: https://www.scirra.com/construct2/releases It goes back to r45
Add it to all the others.
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When Alt is pressed, Keyboard.StringFromKeyCode(Keyboard.LastKeyCode) will actually return the string alt, so you'd need to also check for that. So add something like:
Keyboard.StringFromKeyCode(Keyboard.LastKeyCode) <> "alt"
Member since 28 May, 2012