Let this project slide a bit and have been procrastinating on getting it done. However, back on it!
Current state of the game:
Cut back the original total levels from 88 to 70. 40 levels currently release ready, remaining 28 levels have been mapped out, shadow boxes done. Need to add enemies, collectibles, objects. Then to test, test and more test each level to ensure difficulty etc.
Cut back boss fights from 8 to 7. 5/7 bosses fully release ready, final two are currently being finished this week.
IAP configured.
Storyline 70% written, will finish this off this week too. Game description 100% finished.
Once the storyline has been finished, I'll send that and the game description off for translations to multiple different languages and will hopefully support 8 languages upon launch, with support for more in the future.
Finally, finish off the respawn system, achievements and polish off any UI. Code the remaining cutscenes for the game.
Will be releasing a pre-registration for Google Play shortly and will look into iOS pre-reg too.