MrClifford's Recent Forum Activity

  • I like this game! Good work

  • You do not have permission to view this post

  • No problem, I had the same issue a few days ago!

  • The Rewarded Interstitial is in beta form on admob and construct doesn't currently recognise it. You need to use the standard Rewarded Ad on Admob.

    It'll still be a Interstitial ad, but with the timer for reward. Fill rates also not amazing for new apps so it's worth putting some text or a sprite after telling the user there is currently no video available if the video fails to load. It'll fill 100% on test mode, but bear in mind your looking at between 10-60 seconds for the video to load so it's worth loading the video well in advance.

  • A quick and simple way is to create a new layer and create a black screen with a fade. Also add your level text or sprite. Then, on start of layout - set the visibility of your usual layers to invisible (also, disable groups for touch controls etc) and start the fade of the black screen sprite and text sprite.

    On fade finished - destroy the sprites and set your other layers back to visible, and enable your controls.

    Or for touch to continue, on touched - black screen sprite - destroy instead of using a fade.

  • Well, decided to take a break from my main project and create a hypercasual arcade game. Just released it on Google Play, will be releasing iOS version within the coming days (just need to get a mac)!

    Anyway, here's a trailer vid and store link! Let me know what you think!

    Subscribe to Construct videos now

    play.google.com/store/apps/details

  • You wont be able to see ads on pc, only mobile, so you really need to test to see if ads are working on a device. Make sure you fill in your ID's correctly, and you can ping an ad with 1 event. Obviously 12345/12345 is example only. You need to use your own ID's

  • Brill that's exactly what I was looking for. Was mistakingly using the image property with my coin image and not the Object property. Many thanks!

  • Not sure if this can be done but I would like to be able to tween particles to a set position after creation.

    Just added an offline earnings system to a little game I'm working on the side of my main project and thought it would look good if upon user clicking collect, a particle image set with x/y randomizer to viewport width/height would look good - as long as these particles could then be tween to the coin counter in the top right corner.

    However after having a little play I'm not entirely sure you can tween particles!

  • I saw this on a Youtube "Made with Construct" type video. Really, really impressive. The artwork in incredible!

  • Now on Kickstarter! If you fancy backing the project you can find it here kck.st/37WcW2T

    Many thanks!

  • A little late as music took slightly longer than expected but here's the trailer! Will also update first post to include the trailer.

    Subscribe to Construct videos now
  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
MrClifford's avatar

MrClifford

Member since 21 May, 2012

Twitter
MrClifford has 2 followers

Connect with MrClifford

Trophy Case

  • 12-Year Club
  • Forum Contributor Made 100 posts in the forums
  • RTFM Read the fabulous manual
  • Email Verified

Progress

15/44
How to earn trophies