Geravass's Recent Forum Activity

  • Thank you! I was looking for this for an idea I have.

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  • something like this?

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    Yes!

  • > Hi! I just want to share with you what I'm working on, I know it's not an original game but I'm doing this for fun and it's a way for me to practice and learn.

    >

    > Video1

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    > Video2

    >

    >

    > My initial idea was to make all the assets from 0 in HD, and only make the first level playable.

    > I hope I can complete it.

    >

    > Thank you!

    >

    ripped assets?

    Yes ripped assets, I want to do the game with the original assets and later remake the assets in HD, I'm not sure yet. I'm making this just for fun

  • Hi! I just want to share with you what I'm working on, I know it's not an original game but I'm doing this for fun and it's a way for me to practice and learn.

    Video1

    Video2

    My initial idea was to make all the assets from 0 in HD, and only make the first level playable.

    I hope I can complete it.

    Thank you!

  • Hi! just want to know how I spawn bullets on my spriter animation, I already create the image point on spriter, but I can not find how to spawn it the bullet in construct 2.

    Anyone knows how?

  • Thank so much you for your help! I really appreciate it

    I found this solution and it worked!

  • For example. I got 8 spawn points in diferent positions, I want the scope change his position with the arrowskey command. the X and Y of every scope position are different.

  • brunopalermo

    What about if the up/left position or down/left position for example are not in the same X an Y as left position?

  • Hi! brunopalermo that's exaclty what I was looking for! thank you so much! I'm still noob in this matter hehe.

    Yeah sunset riders is great! Right now I'm doing as a practice and learning replicate the game, or parts of it.

  • Hey! What I want to do is when you hold down a key the scope get in position ( I already did that) and when is released desappears, also how can I do when I have 2 keys pressed like down key and left to shoot de enemy in position 5 for example? I can do up, down, lef and right but I don't know how to do the others, I don't know if I explained myself.

    Here is an example of what I'm looking for:

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    thank you!

  • untune How I can apply this effect and affect all layers without the black screen?

  • Thank you both! I didn't know I could use sine behavior to do that, I thought that behaviour was just for movements, I'm still learning

    dop2000 I'm changing the brightness because I don't want the sprite disappear, just want it to go black and the return to it color.

    ydobemos thanks for the tip of add +50 in the event.

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Geravass

Member since 17 May, 2012

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