egos's Recent Forum Activity

  • Hello rexrainbow

    Is it possible to load the data in directly from a .csv file in the same directory ?

    Thanks in advance

  • If you say to create an object and specify a family, what should happen instead? There's no one particular object that should be created, so it picks a random one.

    but when you move a families it pick all object of the families.

    When you destroy a families it pick all object of the families

    So why this didnt pick all object when you create object families ?

    I hope this make sense, sorry for my english.

    I think we need a fonctionnality for connect multiple object. For example life bar : if i made a collision with a sprite i modify the life bar connect with the sprite.

    I tested IID and this didnt work fine, This made a lot of bug in my programm. Finally i used pick nearest but if two lifebar overlap this made a bug too......

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  • Hello

    I discover families fonctionnality and i dont find a answer on the forum.

    Why create spawn random sprite of the familie and move and destroy work fine ?

    Its a bug or a fonctionnality ?

    EXEMPLE

    Thanks for your answer

  • Hello. My drivers qre up to date. I cant reproduce the bug without the plugins. So maybe its came from the plugins.

    What is importante is the bug with firefox and this is sure

  • I test with chrome and the problem came from firefox but i have the last version. I don t understand.

    This problem was known ?

    EDIT : i have the same problem on firefox and chrome with the same project

    http://dl.dropbox.com/u/5426011/plugins/effectTest.capx

    this project use a plugin but normally i dont have any problem with this plugin.

    moreover the project run correctly here

    http://dl.dropbox.com/u/5426011/plugins/effectTest/index.html

  • Hello

    I have this probleme with sprite effect capx example (There are 12 sprites for 12 differents effect).

    When i run the project i just render one effect. I have to delete one sprite for render another sprite during the run.

    If someone have an idea

    Thanks

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egos

Member since 29 Apr, 2012

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