Hi! I'm new to Construct 2 and I had an idea for a game that I was trying to create. I want to make a puzzle game where the main idea involves moving boxes onto buttons. However, I want to add some other things in to make it interesting and challenging.
1) Selecting things
I want the player to be able to click certain boxes or platforms in order to select them specifically. I was thinking this would be easy, but then, I also want to make it so that after it is selected, pushing different keys does different things to it. So would that be a sub-event, or what? (Also, the rest of this list is after the object is selected by clicking.)
2) Gravity
After selected, I wanted the 1 key to make the object reverse its gravity, so like it would fly to the ceiling. The 2 key would make it fall back down and make it weigh more after falling. Also, a different key pushed alone without anything selected would make the player flip his gravity ALONE, so everything else would stay. How would I do this?
3) Checking weight
Tying in to the heavier object idea, I wanted to make "scales" that would measure the weight of objects and see if it weighed enough to activate it. How would this work?
Sorry, I'm new, so figuring this out is kind of difficult. I have a vague idea of how things MIGHT work, but I'm not sure if it would really work. Also, do you guys think this game sounds hard to create or no? Because if it is, I was thinking maybe I should try other stuff first before taking this on. Thanks.