MelVin
what i did was:
i went to spriter(installed the latest version from their site) and re-saved (saving as option)with the exact same name as before both files(scml,scon)
i installed the 25/11 version
i loaded my previous save with the 18/11 version of the plugin
i went to spriter animation tab in construct(bottom right corner)
deleted the 2 files(scon,scml)
right clicked on the tab,selected import,and i imported both.
after that it just worked!
i hope it works for you too.
Roccinio, thanks for help and the instructions, I did try this but had no luck.
Lucid
Thanks for your hard work, but Im still having the same issue as mentioned before. To recap briefly, it has always work with the 18/11 plugin but framerate is very low, about 10-15 fps( normally with spriter it's 60 all the time).
Once I upgrade to the 25/11 or 28/11 the spriter object not longer pins to my Playerbox(collisionbox) after spawning, it just stays were it was created in a big mess of parts. Nothing has been changed in the project, I have tested multiple times with each one.
My spriter object is using the Pin and Flash Behavior, animation speed is set to run at 0.05 and scaled to 0.45 if this helps.