While your experience is definitely valuable, I don't 100% put stock in it. Konjak has been developing The Iconoclasts with this, and 6e6e6e has been making Radio The Universe with it. Both of those are full length polished games in the works, I believe they will both finish.
i'm flattered, but neither developers really endorse cc.
konjak has repeatedly expressed his lack of confidence in cc (and his reasons for not yet having transitioned away from it is mysterious to me). i myself am no longer using cc (nor c2) to develop rtu--this has been true for some time now. despite the best efforts of volunteers, cc is now too unstable, too unsupported, and too undocumented a piece of software for serious game production.
i see now that this is a bit of a spent discussion, but it may be worthwhile to submit my own recommendation: c2 over cc.