> What about the events that damage the enemy? Maybe you damage both enemies when you hit one. The event you showed would only destroy two enemies if they both have health <= 0.
>
ramones Here is the code for the player attacks. Whether it is the first code or the second they will both be destroyed.
Right that will damage all enemies. You have to use:
Player: On collision with Family -> Family: Subtract from health
or
Player: On collision with Sprite -> Sprite: Subtract from health
Use either the Family or the Sprite in both the condition and action. You can't use the family in the condition and the sprite in the action or vice versa.