MPPlantOfficial's Recent Forum Activity

  • Not surprising. I've been in a fair share of situations in my life where I'm in a group just having fun over drinks but one party pooper manages to contribute some of their negativity to the group and it contaminates the whole atmosphere.

  • Sounds good.

    I use subevents for EVERYTHING just to be able to classify stuff.

    I use them like you would a group.

  • You should check out

    FTL.

    As you can see there are several layers of shields to get through and the programmers only modified the Opacity of the initial Shield ellipse. Check it out real good game.

    You can get your votes back by clicking on something you've already voted on (unvote?) , so you can then revote on something else.

    The idea i think is so they find the most asked for feature.

    Broken system.

    Inevitably ideas at the time of announcement when there was a huge surge of registered members are the ones that get the most votes. Once you've casted all your votes would you actually go back there and search for more ideas? If you see one that you happen to like you'd be racking your brain which ideas you have to unvote just to be able to cast again.

    MPPlantOfficial - sorry, we unfortunately had to immediately add a spam filter, which sometimes gets false positives. Your submissions came up in the spam folder of the admin panel, and I approved one so it's live now: https://construct3.ideas.aha.io/ideas/C3-I-66

    I'll be checking the spam from time to time so if it happens again you may need to be a little patient.

    Thank you.

  • Subscribe to Construct videos now

    I've created an account, verified, created a password, logged out, signed in and attempted to post my idea FIVE times but I keep getting https://construct3.ideas.aha.io/ideas/C3-I-64

    And now upon copying and pasting ^ That link, I lost my idea forever that I kept in my clipboard... <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

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  • Damn a separate Cocoon plugin just for closing?

    It'll be hard to relearn all this bullsh** when XDK is gone...

  • Every Tick | Set Object.X to Path.X

    Please tell us how you will be using C3 if you will be subscribing and if you are a serious game designer, small time game designer, hobbyist, educator or using the engine for some other purpose?

    Also please tell us if you are a long time C2 user or new to game design or switching from some other engine to a Sciirra engine?

    Don't you think it's a little too early for this?

    Honestly I tried C3 for like 2 minutes and have never revisited it since. Not that I hate it or anything. I'm completely neutral with it. It's just that it's not a tool I'd be using for a long time as it spews out .c3p files which I have no use for. As stated in previous posts I will be using C2 mainly and only consider C3 if they decide for some reason in the near future C3 becomes the ONLY way to export your game.

    I will be having a second first impression probably during the Newgrounds-Scirra Jam which I'm very excited for but as of now I'm not using it.

    Why bother using and revisiting it this early on if you don't like what you're seeing? It will probably be on C2's level in the near future but as of now it's doing nothing but affirming your initial dislike of the software every time you open it.

    This is exactly like people seeing the trailer for a movie (like the Female Ghostbusters movie last year) not liking what they saw. But then they keep watching and re-watching it, breaking down the trailer, noticing every pixel of detail, take every ounce of dialogue into heart and building their own contexts of what each line may have meant and then not liking the trains of thought they've constructed. It's like what do you expect?

  • Thank you for your reply. As far as I know, the drag and drop feature moves the whole sprite across the layout.

    Is there a way I could make it fixate it at one end and just increase the width between the two points?

    Yeah well you're not really going to drag the whole multimeter sprite across but just the jack sprite.

    This is what your multimeter looks like:

    So it's going to consist of several parts and not a single sprite.

    2 jacks, 1 Knob, 1 body, 1 number display

    By the way, I've just seen your capx and it's more complicated than I expected since you're involving a Bread Board.

    Plenty of points for each end of your components to snap on. But that makes drawing wires easier now since can use a single 'wire' sprite from one point to the next.

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MPPlantOfficial

Member since 17 Feb, 2016

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