nemezes's Recent Forum Activity

  • Smileh another solution is to make the player jump, you disable the controls and use the jump.. maybe you can get the desired effect. You will Just to deal with the animations

  • I was testing a game of mine exported as an cordova apk using intel xdk.

    Here is the game on scirra arcade:

    https://www.scirra.com/arcade/adventure ... orld-10560

    I noticed that the levels with more than 100 objects (between 110 and 120) runs slowly on my old android tablet (from 2013). When I start to destroy enemies, collect coins and destroy boxes, the game goes to about 30 FPS (more than 100 objs) to 53 FPS (less than 96 objs). When it gets to less than 80 objs it even goes to 60 FPS.

    The tablet is a Samsung galaxy tab 2.

    That is my experience <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • To make the knockback I used the set vector x and y.

    On collision with enemy

    If player x < enemy x: set y vector -600 (or use the same value of jump strenght) and set x vector -100 (you should test the best value)

    ELSE : set y vector -600 and x vector 100.

    You also have to work with the animation to set mirrored or not..

  • I played a little bit, but I got stuck on the first planet with the big mushrooms. maybe my tablet is too old to run this game. I was playing the english version, but some spanish texts still there, like in the notebook of the top right. "muestras para el laboratorio", "planeta zero", I can understand, because some words are the same in portuguese.

    just for curiosity, did you use cocoon or intel xdk to make the APK? I was making some test APKs of my games using cocoon and the loading screen from C2 doesnt show. In your game the loading screen is visible.

  • I am trying to make a mobile game to android devices from this game SunglassesGuy Beat'em All.

    I will add one more level (maybe I can add 2, let's see, I am still drawing the assets) and I am taking all of your advices (faster gameplay, enemies with less energy), but I will not put jump for now, maybe in a sequel.

    I will publish on amazon appstore. wait for it.

  • Artpunk I thought you were making the game just for fun, but now I see that it is a serious work and you want to make some money, so to release as an html5 game maybe it is not so good to monetize. you can release the game as html5 just with 1 or 2 levels and say "wanna play more? get the app on apple store or google play."

    do not hurry up to finish the game, take your time, as I can see the part to monetize is kind of a lot of work to do.

    I am just making my games as a hobbie and for fun. now I am thinking to release my games on Amazon appstore, because it is free to publish games there, but there is less visibility than google play.

  • Artpunk I have an old tablet running Android.

    I thought you were going to release also in html5.

    I vote for option 2 about how to sell and ads.

    I played a mobile game that if the player can not beat a level, he could watch a video ad and go to the next level, another way is to pay to go to next level.

  • so cool! are you going to release in the final of august? I am waiting.

  • I got this strange problem when I export the project using cordova, then made the apk using cocoon.

    in my cellphone the game works properly, with no problem.

    but when I use on my tablet, the game freezes in some parts.

    the example is my game "SunglassesGuy beat'em all", when I play directly on scirra arcade, there is no problem, the game works on the tablet and cellphone. using the apk, when I go to the stage 2, the game freezes on the tablet but works with no problem on the cellphone. anyone get a problem like this?

    also, the game works well when previewing in the browser (using the computer).

  • Still not able to translate a tutorial.

    I am just posting here to know if some news shows up.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • maybe this can help..

    I made this really small game and the source is avaible on scirra arcade, the player jumps, walk and has an attack, but do not crouch.

    It also has touch controls. you can download the source file and try to adapt to your game. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    https://www.scirra.com/arcade/tutorial- ... itoes-6047

  • funny game. I think I played an old version of this game on scirra arcade.

    this old woman is strange, he has everything that the man is looking for..

nemezes's avatar

nemezes

Member since 11 Feb, 2016

Twitter
nemezes has 16 followers

Connect with nemezes

Trophy Case

  • 8-Year Club
  • x5
    Popular Game One of your games has over 1,000 players
  • Famous Game One of your games has over 10,000 players
  • Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

12/44
How to earn trophies