SunglassesGuy Beat'em All

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  • 11 posts
From the Asset Store
Pixel art beat'em up with local multiplayer, 4 characters, 2 enemy types and a boss!
  • Help SunglassesGuy to defeat all the bad guys.

    It is a small beat'em up game with two stages. Also, it is my small tribute to the games I used to play: double dragon, captain commando, cadilacs and dinosaurs, final fight and others......

    Link to the game at Scirra Arcade: http://www.scirra.com/arcade/fighting-g ... m-all-9397

    You can play the game with the keyboard or using a gamepad.

    UPDATE: There is touch controls.

    Have fun. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    *** The highscore is sent to scirra leaderboard in the game over screen.

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  • Now the game has touch controls. You can play with your touch device: computer, smartphone, tablet......

  • Lol. Not bad!

    It would be awesome if you added some kicking in there too!

  • nikolatesla20 there are some enemies in the stage 2 that kick.

    I am trying to make a sequel with more stages, 2 players, with jump/fall and another animations.

    also, I am figuring out on how to make the enemies jump/fall.

  • Hi nemezes,

    you might take a look at: https://www.scirra.com/store/royalty-fr ... g-1134#faq bought it myself some time ago and I can really recommend this template. Might help you out <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> .

    Have a great weekend

    Proxy

  • Nice base game! I left a comment in it's comment section.

  • Proxymity thanks for the tip of the template.

    I saw your comment, I will take your advice to make the next game a little fast.

  • Good stuff

    I would recommend increasing acceleration and deceleration so he doesn't feel as sluggish. Maybe top speed a little bit as well.

    It is really much harder to pick up the coins than it should be. That should be an easy fix.

    Everything you got there is really well done though. I'd say increase the speed, reduce enemy health, and add another attack or jump or something for variety to increase the fun. Maybe think TMNT for inspiration.

  • I am taking notes on those advices. I do not think I will change this game, but the next one, the sequel, that I am making, I will use all your advices. A friend of mine played a little bit and said the same, the enemies have a big health.

    if you played on a touch device, the touch controls are not so good, I have to take a look at it and make some improvements. playing this game with touch controls is the hard mode.

  • I am taking notes on those advices. I do not think I will change this game, but the next one, the sequel, that I am making, I will use all your advices. A friend of mine played a little bit and said the same, the enemies have a big health.

    if you played on a touch device, the touch controls are not so good, I have to take a look at it and make some improvements. playing this game with touch controls is the hard mode.

    I think you did a really good job. To summarize, in action games like this I think faster is more fun. So moving faster, more enemies that you can take out faster, etc.

    Yeah, if you are making another similar game then I get you, no need to remake, just use for future reference. I did play on mobile, FYI, touch controls weren't that bad

  • I am trying to make a mobile game to android devices from this game SunglassesGuy Beat'em All.

    I will add one more level (maybe I can add 2, let's see, I am still drawing the assets) and I am taking all of your advices (faster gameplay, enemies with less energy), but I will not put jump for now, maybe in a sequel.

    I will publish on amazon appstore. wait for it.

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