rfisher's Recent Forum Activity

  • True and i'm sorry for posting here, i will create a new post about what am doing if you like.

    Also my demo is now working, i had to port forward to the server port from my router to make it work.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • DeMayunn

    I just got that to, i think i need to restart the server. I let you know when you can try it again.

  • DeMayunn

    I tried on 2 different computers using chrome and also on my iphone 4s and they all worked. I know it doesn't work with IE9.

    All this demo does is echo what you type in, but the function of the server can be changed to do anything.

  • I got the javascript client and php server running and the following show it working.

    demo

    It would be easy to make this into a working plugin, i just need to know what information is wanted. Like player position and enemy postion is what i currently thinking of.

  • I'm working on implementing the following PHP Websocket code as a plugin because i want a PHP server and a javascript client.

  • The chat demo didn't work for IE9. I thought it worked with all browsers according to the website ("You don't want to worry about browser compatiblity").

  • Only a couple of hours left and i'm so glad i pledged $699 so i can get the console in December. It will be very interesting to see how Construct 2 can be used to create games for this console.

  • I hope it helps in your game design just let me know if you need anything added or changed.

  • I would just have health be a be a number variable for the object and using the "system for each", you could check each object's health individually and based on the condition destroy the object.

  • zsangerous

    So are you saying you would like to use the modified behavior. If so i will clean up the code and call it something other then "myscroll" which is what i called it.

    let me know.

  • Kyatric

    Well i just reinvented the wheel(more like copy the contents of the tick2 function minus the shake code) and put in the ability to disable and enable. I also added the option to scroll just in the X and Y direction or both.

    The reason i wanted to do this is i have a platform like game where a object jumps based on pressing right and left keys. The longer you press the keys, the more energy gets store for a longer jump. During this charge time the object shakes. This shaking was making the whole screen shake when using the default scrollto behavior. so after looking at the code, it was just as easy to make a modified version then to do it with a group.

  • I would rather create a custom scrollto behavior that would allow it to be disabled and Enabled during runtime. After looking at the code it would be really simple to do. I just wouldn't include the shake action.

rfisher's avatar

rfisher

Member since 1 Apr, 2012

None one is following rfisher yet!

Trophy Case

  • 12-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

14/44
How to earn trophies