Blacksmith's Recent Forum Activity

  • Fantastic work Liam Twose, you have some really good games there!

    Keep up the great work, very inspirational

  • We've just put PoP! on the Chrome Store https://chrome.google.com/webstore/detail/pop/kkfghopgegpbedkdolknlfogaaghhagd

    We decided to do this so people (without a Windows Phone) could try the game, while we're getting it ready for release on iOS and Android.

    Let us know what you think

  • Great news indeed, thanks for the link ArcadEd it's an interesting read.

    Despite other peoples success with Xwalk, we still find our apps perform far better on CJS. So we're happy to see Ludei making an effort to get things back on track. We'll certainly be watching their progress carefully.

  • Thanks Crawnic glad you like it

  • You're off to a good start, and the concept seems interesting!

    You may want to consider improving the graphics a little more. You could also improve the placement of the platforms, as many of them seemed to spawn in positions that overlapped other platforms (which made it all feel a little messy).

    Good luck with it, I look forward to playing the finished game.

  • Looks cool, can't wait to play the demo!

    Good luck with the project

  • PoP downloads are still going strong on WP, and we're being featured in the US phone store again tomorrow

    Also check out this cool review on WP Central (http://www.wpcentral.com/pop-food-factory-review), thanks Paul Acevedo

  • Some great advice, thanks for posting inquiesco.

  • Aphrodite,

    As previously stated, I think the option should continue to be easily available, directly within the exporters list (which is no longer the case)! As you mentioned, the CJS option has now been hidden.

    My statement suggested that people should be allowed to choose for themselves, and the CJS option should be presented to ALL users (old or new). This would mean maintaining the option in the exporters list and NOT hiding it!

  • We've tried all the alternatives, but so far our apps always perform much better in CocoonJS (despite all of its problems).

    For this reason, I think it's better to continue providing the option of using CJS, in the exporters list. People should be able to choose the solution which best suits their needs (and for us that's CocoonJS).

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  • procrastinator,

    Yeah, Google certainly makes you jump through some hoops when uploading an app. And Ludei's insistence on including every single permission that's ever been thought of, can be quite annoying. Although I think they've reduced that number in the latest build. Anyway it's all a part of life's great journey I guess! Wow that sounded pretty deep!

    Glad to see you've fixed the score issue! I've downloaded the game and rated it 5*

    Now it's time to sit back and wait for the dosh to come rolling in! I read that Flappy Bird was coining 50k a day, at its peak. That would be nice huh

  • Fantastic!!!

    I'm sure there's a BIG audience out there, for this game. I know of many wee lads and lassies who'd pay a wedge of money to give that bampot bird a good whacking.

    Superb game, hope it does really well

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Blacksmith

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