ludei's Recent Forum Activity

  • Hello,

    I can explain you how to disable the lazy loading (as I realized it is changed in the r187), but it is not in our hand to enable the loading screen between layouts, sorry.

    Regards.

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  • Hello,

    Are Incremental achievements working with cocoonjs?

    Sorry, but I don't know what you mean.

  • Hello,

    As we are not constantly checking the forum, would you mind to open a new topic in our community?

    http://support.ludei.com/hc/communities/public/topics

    If you can provide us a test case (not the full game) sending us a dropbox link with a capx would be better for us. If not, we can contact you through email, but the process will be much slower.

    Regards.

  • Hello,

    > Hello,

    >

    > We have a new plugin update. Please, have a look at it, because we fixed an important issue regarding the Webview+.

    > https://github.com/ludei/Construct-2-plugin

    > There was a problem with the screencanvas when using it on non canvas+ environments (as the new Webview+).

    > It should work fine now.

    >

    > Regards.

    >

    then your new plugin about memory management is only supported for ios8 ?

    No, not at all. We fixed a bug regarding non-canvas environments, as the new Webview+. But that doesn't mean it is not available for the rest of the iOS versions or Android.

    If you use the latest plugin + 2.1 version of the launcher or the cloud, you will have the Lazy loading by default and the rest of the new options we added recently. If you compile your project in the 2.0.2, even if you use the new plugin, you won't have lazy loading. The third option available if you wan't to use the 2.1 but you don't like the lazy loading is editing the files after compilation to disable the lazy loading on the project. It can't be done in other way, sorry.

    Regards.

  • Hello,

    Can you provide us with a test case, please? We will have a look at it.

    Regards.

  • Hello,

    For your information, we updated the plugin some weeks ago, including the prelude. Now the C2 plugin is based on the 3.0.4 JS Plugins, and the old plugins are deprecated. In fact, we stopped updating the services, so it makes sense that the push notifications are not working as they should.

    In addition, it is in our plans to add Local Notifications support, but it won't be in the following weeks at least.

    Regards.

  • Hello,

    Regarding CocoonJS, if you try it on Canvas+, it won't work as the DOM access is limited. If you try it in the Webview+, it should work fine. The Webview+ has DOM access and also has a pretty good performance.

    Cheers.

  • Hello,

    how can i enable lazy loading?

    It is enabled by defaut in the latest C2 Plugin + 2.1 launcher version. If you use the 2.0.X, it won't work.

    Regards.

  • Hello,

    Sorry for the late response.

    Does cjs support iAds?

    If not, no big deal I suppose.

    Yes, it does. They are included in MoPub.

    Is construct 2 using the latest CJS plugin? It do I need to do something to get things working?

    No, sorry, you have to update it after installing each C2 version, because the default version is really old. Remember to update the cocoonjs_prelude.js file in the html5 folder, because we updated it last week with important bug fixes regarding non canvas+ environments, as the new Webview+ for iOs.

    Just in case, here is the link to the latest plugin:

    https://github.com/ludei/Construct-2-plugin

    In addition, I would like to remember that Webview+ does have DOM access. Canvas+ is for canvas based games, but Cocoonjs is not only Canvas+ anymore. Please, feel free to test our three environments (Canvas+, Webview+, System Webview) to see which one is more suitable for you game.

    Regards.

  • Hello,

    Thanks a lot for this bug report with all the solutions. It is really helpful . We need to test if, after doing these changes, there are problems with the previous versions of C2, as we need to get focused on the stable version (r184 right now).

    Regarding Facebook issue, we will investigate it. However, could you please confirm me that it only happens with the combination of r187 + 2.1 launcher? Have you tested if the compiled project works?

    Well, i have a bigger problem. In 2.1 the tiled background disappears, replaced by a blu background

    If you send us a capx that reproduces the issue, we will have a look at it .

    Regards.

  • Hello,

    Is Ajax post and get an available option via a cocoonjs environment?

    Yes, they are available. As long as you don't try to parse XML files, XHR requests are available.

    Regards.

  • Hello,

    Sorry for the late response. Yes, we saw your message in the Community. We will keep on helping you there as it is not a C2 issue.

    Cheers .

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ludei

Member since 23 Mar, 2012

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