SonicSuitMario's Recent Forum Activity

  • Hey. I'm trying to design a game that's going to be kinda complicated, so I'm going to make a few practice games. Do you guys know how to copy pieces from one game file to another? Thanks in advance, this will probably save my games a hundred time over!

  • Ok. Thanks guys! I'll work on that a bit.

    And how did you guys know I just got Construct 2? (last month if you want specifics... but yeah, how?)

    But that's some good advice. Maybe I can make games based on the previously decided elements and make ...Dr. Tetris out of a fusion of all the others!

    New question: Is there a way to copy elements from one game into another if I keep the original files?

  • Hey guys! I've got a really cool idea for a funky game that'll be a major project. Could I get some help with how to code some things?

    The story idea is this: There's a scientist who's trying to do something that involves the Internet and quantum teleportation. Meanwhile his assistant is playing Tetris. When the scientist, (maybe called Professor Interrobang?) turns on this huge machine, he's zapped and disappears into Tetris land! When he wakes up, he's at the bottom of the assistant's computer screen, in the Tetris game, and there's a door at the top. This is the tutorial level, and when he gets to the top he fights his way through Tetromino robots, rain, bridges, and more! And at the end there's a King Tetris who drops bricks everywhere. But you can climb the blocks (Or wall-jump off of them while they fall) and hit him to attack. He takes 3 hits before he dies, and about then... I need a better story idea. Was it just a dream? Should King Tetris be covering a door back to the teleporter? I need to work on that...

    Anyways I'm stuck on programming it. I need help with the Tetris part. Anyone know how to make a simplified version? All I want is for the player to be able to rotate and drop them. The Doc needs to be able to get squashed by them, to jump off their sides, and to stand on top of them.

    And what should his attack be? Jumping on the robotic Tetrominoes (that are in the Platformer style levels)? Throwing blocks?

    Could somebody help code this? Or maybe we could even start a collab! What do you guys say?

  • Ok. Thanks guys!

    In case I get an email, I've got another backup character anyways. (Johnny from that song, "Go Johnny Go!", and he's got skates, a wing-suit, and huge pencil up his sleeve!) I'm still working it out, but I think Sonic Suit Mario is funnier!

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  • Thanks!

    One more random thing. Should Nintendo or Sega sue me if I made a game starring Sonic Suit Mario?

    (I don't want to give anything away, but Mario is fighting Bowser when he gets knocked through the wall, with a poster of Sonic on it, and then Eggman mistakes Mario for Sonic, kidnaps Peach mistaking her for Amy on stilts or something, and

    ...HyperSonic Mario to the Rescue!!!)

  • Hey, I was wondering. How do you make multiple rooms in a game? (Is that the technical name for it? In Game Maker <yoyogames.com>, that's what you call each screen: the menu, each level, etc.) I can't seem to make a game with multiple levels, and the multiple rooms thing is how I know how to do it.

  • Hey, guys! I kinda was wondering, do you guys think you could make a Chrome App for this? It would make it easier to have it in Chrome so you don't have to download the whole thing.

    Just a suggestion. I know it may be impossible, but who knows? Maybe it works.

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SonicSuitMario

Member since 23 Mar, 2012

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