NetOneThe game just keeps spawning player entities until the CPU reaches 100%.
I was writing the 3D physics and input code for the game and then every frame i give 100 random player a random button to press on their "controller"
As for the crash I tried spawning only a small amount of players but it still crashed. Also it dosen'T run on my Pixel Phone the screen is just blue I wonder if that has to do with the webworker or something.
The demo doesn't end the level only has a floor and you can't jump but you can go anywhere from -30000 to 30000 on both the X and Y axis and the level should be diamond shaped since my X and Y axies are isometric diagonals