shinichild's Recent Forum Activity

    I like clickteam forum talks about Construct very much. Like this thread keeps referring Clickteam.

    Comparisons like that don't necessarily mean one is better than the other, C2 is new to the game so judging by popular games being created in one or the other is an unfair comparison too. In about 10 years if we still see Fusion games getting famous on popular YouTube Let's Plays (eg: Five Nights At Freddy's) and not so much the C2 games, then maybe we could worry about Fusion becoming a better tool, but I switched from the old Clickteam products because Scirra makes the way-better interface.

    Thanks for your concern. Actually I have been thinking same things as yours. People chose Clickteam over C2 because of the famous games. That is why how new developer starts from scratch, choosing the thing has successful example. Like people just choose Gamemaker because of some games.

    My comparison was about having many reviews -> sold well -> richer -> can hire more people(?)

    I guess it's not that simple.

    Irony is in Steam, Construct 2 is way famous than Clickteam Fusion 2.5.

    Look at how many reviews were counted.

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  • I think this post is useful for you.

    https://www.reddit.com/r/olkb/comments/ ... y_keycode/

  • There is experimental work in plugin made by someone.

    "Windows, Mac and Linux Support

    Construct 3 will run beautifully on whatever operating system you want to use."

    This is what they promised.

    So... native exporter has been denied... I wonder how this is possible.

  • Hi,

    Quick test with OBS (at 30fps) and nw.js 0.18.6 (app source: gamepad test by Ashley from github) Win7-64b nw.js-32b arg --single-process

    https://www.dropbox.com/s/s6xbluug9vmy09c/2016-11-04%2015-33-42.flv?dl=0

    Regards,

    So it's fullscreen capture? Not just windows capture?

  • I always wanted to say something like you two guys said but my English isn't sufficient. XD

    Funny thing is Bandicam recognises the editor rather than preview or in game.

  • I just tried installing the latest (v0.18.5 NW.JS) from their own site into Program Files/NWjsForC2

    But the game won't load, only black screen and there's like 5 .exe files running..

    This is bullshit, excuse my language....

    Strange, mine is working.

    Have you tried to put into win32 or wib64 folder?

  • I'm not a wii u dev so I can only know a little things or two (and I'm also under no NDA so what I can gather is public), it seemed the wiiU did not support webGL at all, so porting a big game to wii u must be a chore.

    Oh, damn. Really? I thought it's one of best things for C2. Well.. still I can export to Win, Mac, Lin but... I wonder console porting (if the devs get permission to port on Xbox Live) supports webGL as well. Otherwise the images will be heavily replaced.

  • And I must say that NW.Js isn't really so reliable. It's good but not solid I might say.

    Some video capture program doesn't work with NW.JS. Manually I need to capture my screen while playing my game windowed mode. I hope C3 drops NW.JS and get it's own system. Because C3 states "Windows, Mac and Linux Support Construct 3 will run beautifully on whatever operating system you want to use.". I guess it's about 'own' preview browser. Also they admit current PC support is unstable from my view.

  • Fade in not working since I updated latest NW.JS.

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shinichild

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