jn2002dk's Recent Forum Activity

  • I don't have flash cs5 but this is clever:)

    Thanks for sharing

  • I just thought of a question, might be a stupid one but i'm not very familiar with HTML5 coding, so here goes

    Will direct canvas support mean multi touch support as well or is it still limited by the device browser?

  • Oooh this looks like a lot of fun

    Thanks for sharing:)

  • Everyone interested in 3d should definitely grab this

    I have to say i find Hexagon, which is part of this package, one of the most intuitive and easy to use modellers around

    Thanks for sharing:)

  • 79$ is hardly expensive for tools like this. Specially with tools like this.

    Remember that the free version is meant to make you want more, but showing you the power under the hood.

    If you desperately want to keep your effort but not paying for the tool, try to limit it inside the limitations imposed by C2, working around the limitations. Who knows? You might win a free license in HB compo going on.

    Yea, i agree

    79$ is dirt cheap compared to other game dev tools and considering this is still in beta and yet better than every other 2d tool i've tried i doubt you'll get more bang for your buck anywhere else

  • I was having the same problem with phonegap too. Did you try not zipping

    the "phonegap" JS file along with everything else? That's why it wasn't

    working for me, after I stopped putting that file in the zip it worked fine.

    That worked!

    Thank you

    You're awesome <img src="smileys/smiley4.gif" border="0" align="middle" />

  • jn2002dk, are you using r81? You may have the export bug when exporting to PhoneGap. Should be fixed in r82.

    PhoneGap and appMobi should in theory have identical performance, because they both just use the phone's browser to run the game. However, as the video shows we're working on directCanvas for appMobi which should make it a lot faster. Hopefully it will be done soon!

    That's cool, guess i will mess around with appMobi some more since it's also working for me <img src="smileys/smiley36.gif" border="0" align="middle" />

    Yea, i'm using r82 64 bit version. It exports fine to HTML5 and works with no issues in appMobi just not in phonegap for some reason

  • Appmobi's performance is about to get better:

    Subscribe to Construct videos now

    Yea, i've seen it before, i think it was posted in the subreddit

    So how close is that to being real?

    Because on the test i ran on a Sony tablet s and a lg optimus 2x it was rather choppy with only a few object on screen

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Yea, i may have to stick it out a bit longer

    Cocoonjs looks really promising from the demo. Hopefully it will be compatible with C2 down the line

  • Try setting reload to 30 when you fire the bullet and go from there

  • So i've been trying various ways to get my game on android phones with varied success

    Phonegap wont give me anything besides a blank, white screen

    AppMobi however worked perfectly but i had to do some serious tweaking to get a decent framerate on my small test app

    So i'm wondering how phonegap compares to appMobi performance wise?

    Since phonegap is free should i expect even lower performance from it?

    Are there other viable alternatives or do i just have to put in some work on really optimizing my game if i want it android?

  • np:)

jn2002dk's avatar

jn2002dk

Early Adopter

Member since 14 Mar, 2012

None one is following jn2002dk yet!

Trophy Case

  • 12-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

14/44
How to earn trophies