zsangerous's Recent Forum Activity

  • put the capx it will help us to know the problem , about arrays they sets variable as x,y and they can store many value

    put a variable in the object

  • CAWithey , relax the new update will come soon o.o be patient

  • yes since i jioned the forum i saw that everyone talk as a devoloper they don't talk as a construct user :P so even me i started with talk like them for example they call( everytick condition with always) and(event with if)

    and when i notice that its really hard to know these stuffs as we are a beginners so i started to use the words that construct users should use (condition,action,event, properties, plugin,behaviors,...)

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  • ok i don't know if you understand this ^^ but here is the way you will put 1 object with 4 frames or 4 animation but all has same name like (enemy1,...)

    so this object will have boolean variable and put a global variable = 1 so now event will be like this :

    event1:

    condition: system :compare two value --> global = enemyobject.frame

    action: set boolean = true

    event2:

    condition1:player colision with enemyobject

    condition2:system: compare two value --> enemyobject frame = global

    condition3:enemyobject is boolean

    action1: enemyobject destroy

    action2: system add 1 to global

    event3 :

    condition1:system : compare two value --> enemyobject.count = 0

    action: go next layout

  • instead of doing what your friend said ,tell him what you really should do ^^

  • hmmm yes i know we can't make the player to choose his keys that's why i made this topic to make it in todo list ^^ but about the game you said if i clicked down+up it will slow in the controller you can make it R2+L2 or up from left analog and down from right analog, even squar + circle ( im talking about PS3 controller there is some more professional controller for PC ).

    and about asking people in what keys i should use its really hard to keep asking in every game they everyone going to give me his own keys so ill lost in this way.

    (my opinion:" if i didn't like the keys i don't play the game ^^ ")

  • 2 days ago (naelian) made a tutorial for us to support WASD keys instead of arrows keys while i don't like WASD and (CodeMasterMike) wanted Dvorak keyboard so what we should do?? o.o the idea is that we want something to support everything.

    when we see the PC games like shank, rayman, battlefield, callofduty... all of them has option of the keys you can use whatever you want joystick, mouse,keyboard so why we can't do that ?? why can't we put a textbox with value this value can be stored in the keyboard so event will be like this:

    when (text box1) key pressed > player move right and we can set a default value for each textbox like in this example (right-arrow) and so on in all the keys ^^ i hope we can see this soon

  • o.o nice game but i didn't get it XD i should take out the blue marbles or the green??

  • you really need to read manual, tutorials o.o its hard to learn everything from forum ... about press enter you need to insert object (keyboard in plugin tab) then you can make that even this thing is less than the basic you should knew it before you made account for scirra ^^

    so the condition is : keyboard: key is pressed --> enter put this condition on the 2 events... i hope you read the manual ^^ read the part you need it now (plugins,behaviors,objects,expressions,system,...)

  • hmm i think ashley mean if you made maximum 30fps the weak devices will have lower like 10-15 and the good one will have 30fps so why don't you make it 60fps for the good one and 30 for the weak .. the ratio doesn't change!

  • o.o i think this can't happen , just make full screen mode

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zsangerous

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