Potato's Recent Forum Activity

  • IMHO "Else" should be strictly logical just the way real programming works,

    especially since you want it to be conceptually simple.

    On this example :

    <img src="http://www.scirra.com/images/else2.png" border="0" />

    I know it looks like a really convenient & obvious way to do a picking,

    but i think it will turn confusing really quick in a more complex example.

    Also when you teach a beginner class/kids to use Construct 2,

    this will messed up with how "If..else..." works in their mind when they start learning programming language (or if they already learn the basic of it).

    Conclusion:

    + If Condition A is fulfilled
         -> Action 1
         -> Action 1
         -> Action 1          
    + Else
         -> Action 2
         -> Action 2
         -> Action 2     
    

    Only one side of Action can run at one time, either Action 1 or Action 2.

    This makes things easier to debug/read too,

    because you can be sure that when Action 1 is running, Action 2 will never run,

    you don't have to debug both sides because there is no chance that will happen (unlike that picking example above).

  • 1. More event sheet features

    (functions, 'Else', 'While', 'Any' / 'OR', for-each ordered, (folder organisation in event dialogs; switch action/condition object quickly)

    2. Better monetisation options (maybe related to iOS/Android/PC/Mac exporter, easy to integrate ads, in-app purchase, etc)

    too bad i can only vote for 1 <img src="smileys/smiley17.gif" border="0" align="middle" />

  • Another one is Logicking :

    http://logicking.com/index.php?page=html5

    Looks decent but C2 still rulezz them all

  • Congratulations for the new baby Ashley !

  • Which demos are you talking about? Space blaster is the only one I know of which gives an indication of a real game simulation...

    Maybe this one:

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  • waaaat.... this is a blasphemy:

    http://www.geekwire.com/2012/mobile-game-developer-html5-future/

    just kidding <img src="smileys/smiley12.gif" border="0" align="middle">

  • Sometimes i just don't understand how it works,

    isn't Apple suppose to be the most proponent when it comes to using HTML5 (instead of Flash).

    But yet, here we are, it's been 2 years already (since the whole Flash crusades thingie) and their browser still not supporting WebGL yet ?

    I wonder why <img src="smileys/smiley5.gif" border="0" align="middle">,

    is it because security / stability concern ?

    Or because they don't want developer competing with their AppStore by making webapp (skipping their 30% cut & $99 subscription) ?

    btw Interesting article about enabling WebGL on iOS:

    http://atnan.com/blog/2011/11/03/enabling-and-using-webgl-on-ios/

  • I can sense the awesomeness is about to happen

  • Don't forget beside PC, exporter for Mac would be awesome too <img src="smileys/smiley2.gif" border="0" align="middle" /> (either the DMG / APP format for the Mac Store)

  • I also has some UI suggestion:

    1. Please put the project PATH (or at least Project filename) to the windows title, for example :

    For single capx file: C:\Dropbox\Scirra\MyProject\SexyAnimeGirlPlatformer.capx

    For Project folder: C:\Dropbox\MyProject\Scirra\SpaceClown.caproj

    When we switch between layout / event, it should automatically update the title respective to the project,

    This will make it easier especially when you have multiple project open at the same time.

    2. One project should share one color, this will make it easier to distinguish multiple project opened at the same time.

    3. I agree with 2 color suggestion for Layout & Event instead of multiple color like right now.

    For example, we have 3 Project open at the same time:

    Project 1: Red

    Project 1 Layout: Light Red

    Project 1 Event Sheet: Slightly darker Red

    (or a different saturation of red, basically it should keep the hue to distinguished it from another project)

    Project 2: Blue

    Project 1 Layout: Light Blue

    Project 1 Layout: Darker Blue

    Project 3: Green

    Project 1 Layout: Light Green

    Project 1 Layout: Darker Green

    Or this is optional and if we want to be fancy: user can choose their own project color and save it with the project,

    in case they don't like the random color assigned to the project.

  • Ah i see, that explain everything

    So let me get it right, in case someone also have similar problem in the future:

    • "Is overlapping" condition will run a "for each" loop for every filtered object.
    • Invert of "Is overlapping" only pick the filtered object (without running "for each" on the filtered object)

    Thanks R0J0hound, everything is cleared up for me now <img src="smileys/smiley1.gif" border="0" align="middle" />

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Potato

Member since 9 Mar, 2012

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