I want to have one checkpoint per level and I want enemies to respawn, if the player respawns on the checkpoint!
The checkpoint tutorials I watched helped with creating a checkpoint to spawn at, but all defeated enemies are still dead. I tried to put a "restart layout" before the player-spawn on the checkpoint, but this also creates a player on the beginning of level...
Is there a simple workaround for this? I don't want a checkpoint at the start of the level if possible