pixelhans's Forum Posts

  • 12 posts
  • omg.. found the error!

  • I tried that and the problem remains if i delete the second event completely!

  • Hey guys!

    I disabled default controls so that i could use SPACE instead of UP to jump, but when i set SPACE to simulate jump controls the movement of my character will stop midair.. so i can't jump left right

    Do I have to put some events in there for air movement? Or is something wrong with my code?

    abload.de/img/untitled-35esin.png

    (that is all the code with the space button)

  • awesome! that works! you both rock <3

    is there a way to let them shoot one after another?

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  • like this? does't work Still only one enemy is shooting and the others don't even start der shooting animation now :O

  • Hello!

    I ran into a new problem.. I have multiple shooting enemies on the screen at the same time, but only one at a time is shooting.. If I kill the shooting enemy the next one will begin shooting

    Screenshot:

    Code:

    You guys have an idea?

  • got it working now! thx

  • I want to have one checkpoint per level and I want enemies to respawn, if the player respawns on the checkpoint!

    The checkpoint tutorials I watched helped with creating a checkpoint to spawn at, but all defeated enemies are still dead. I tried to put a "restart layout" before the player-spawn on the checkpoint, but this also creates a player on the beginning of level...

    Is there a simple workaround for this? I don't want a checkpoint at the start of the level if possible

  • oh... so what should i put there instead of those x-values?

  • nope :/ the animations is triggered on the right point, but that guy just isn't standing still

    edit: you are the copy girl guy? amazing!!

  • I tried that! It plays only the first frame, too.. then he immediately starts walking again T_T

    edit: I think i got it fixed! i had to put the animation out of the action left and action right conditions

    edit edit:

    Now he doesn't stop and keeps walking, but is doing the animation.. I'm confused

  • Hi guys!

    So I want the sprite of my enemy to start and play a certain animation and to stop movement if my player sprite is near him! He stops his movement and actually stops at the first frame of the animation I want him to play.

    That horned guy is enemy.. He is standing still as intended and stops at the first frame of the animation

    Here is alle the code for that one enemy. I highlightet the part with the error

    Does someone know whats wrong here?

  • 12 posts