Hello! My english isn´t the best, but I´m going to try .
I'm trying to create a character in isometric view. I do not know if anyone can help me with two issues. The control of the character is with the pad of xbox. And basically everything works correctly. But I'm trying to debug the handling and there are things I do not know how to do. I use 8-way behavior.
1.- My main problem is with animations. Each time I change direction, the character animation starts from frame 0. Is there any way that if I do not stop moving, when I change direction, the animation of the character starts from the corresponding frame?
2. At the end of the movement, the character skates before stopping. I want it to stop suddenly. I have played with the decelerate, both at 0 and high numbers, but I see that he does the same thing all the time. Is there a way to stop suddenly without decelerating effect?