ingumak's Forum Posts

  • Hello! Thanks for the reply! Sorry for the title!! I have changed. I have completely forgotten.

    All right. Now the variable keeps the frame in which the animation is. But I can not find the way for an animation to restart from the frame I want. I have tried with "current frame" and "set frame" but I think I do not understand how they work.

    In the second question, I have tried up to 6000 deceleration. But nothing. I suppose the problem will come from elsewhere. Because that, should it work, right?

  • Hello! My english isn´t the best, but I´m going to try .

    I'm trying to create a character in isometric view. I do not know if anyone can help me with two issues. The control of the character is with the pad of xbox. And basically everything works correctly. But I'm trying to debug the handling and there are things I do not know how to do. I use 8-way behavior.

    1.- My main problem is with animations. Each time I change direction, the character animation starts from frame 0. Is there any way that if I do not stop moving, when I change direction, the animation of the character starts from the corresponding frame?

    2. At the end of the movement, the character skates before stopping. I want it to stop suddenly. I have played with the decelerate, both at 0 and high numbers, but I see that he does the same thing all the time. Is there a way to stop suddenly without decelerating effect?

  • Hello! How do I make the scroll works in the browser? It is fixed up. Thank you!

  • Hello! I found one way, but unfortunately it does not work for me. You have an example in: C:/Program Files/Construct2/examples. The effect produces an effect to apply physical string but not right. Just serves you. Greetings (sorry my English.)

  • Sorry! resolved. The program has a predefined way to solve it. I had not noticed. Apologies again.

  • Hello! I wish my game could somehow zoom. I wish they would respect the HUD. The scroll I've done, but I wonder if there is any way of zooming, zooming in and out. Greetings (sorry if my English is very bad. I hope you understand what I mean).

  • Hello! I want to make a rope. Like the ropes in "Cut de rope". That is, bending,... How do you think I could? Using Physicals? Having used many related objects? (this is not clear to me, because I think that would consume too). Any idea or example? Thank you!

  • Ok! Your information is very usefull!Thanks! :D

  • Hello! What is best? Use a complete picture for the background or better one as the tiles. Creating a few much smaller objects and telling them as instances. Because as it is built, I can not use the tiled sprite. Thanks!

  • Hello! When I create several objects that are an instance of an original that is located outside of the layout, how I can refer to one of them to apply for the position property that does not affect others? I hope you understand what I say. My English is very bad. Thank you!

  • Hello! Sorry for my English. I have problem on mobile devices with the Drag & Drop. I don�t drag items when I click and drag on the screen. Do you know why? A greeting!

  • Thank you! Ok! I think I understand. Better try something else for now! I have more projects! Thanks for the reply! A greeting! :D

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  • Hi!

    First, sorry for my english.

    Ok. I want to use the gyroscope controls for mobile, but I don�t know how. I have read the properties of alpha, beta, Gamam but don�t know how to apply it. Is there a tutorial? Thank you!

  • Thank you very much! I have also solved another problem I had also by this. Thank you very much again!

  • I would like to keep an object with Dragdrop only moved in vertical and within an area, not for the entire game. Like a scroll. How I can do?

    Thanks!