JarrydHuntley's Recent Forum Activity

  • Problem Description

    After installing Windows update KB4053580, Construct 2 crashes when opening any capx file. I've tested roughly a dozen capx file to make sure there wasn't something else I was missing. I've observed this behavior in r244 and r250.

    Uninstalling Windows update KB4053580 via Windows system recovery immediately resolves the issue. I've done this process twice to verify.

    --

    After performing the system recovery I accidentally had the update install while C2 was running, it immediately crashed once the update was installed. C2 would not run until I rolled back the update

    Attach a Capx

    N/A

    Description of Capx

    N/A

    Steps to Reproduce Bug

    • Step 1 install windows update KB4053580
    • Step 2 Construct 2 crashes

    Observed Result

    Construct 2 ties to load the capx and crashes

    Expected Result_

    Construct 2 should run

    Affected Browsers

    N/A

    Operating System and Service Pack

    Construct 2 Version ID

    R244 (also observed in r250)

  • Ashley FWIW I also installed r250(just to see if it was any different) and getting the same crash after launching a capx.

    I tried removing the license file as someone else did and it's still crashing. I tried uninstalling and reinstalling and still getting a crash. All in r250 as well.

    If you feel my issue is inconsistent with the other reports I'll create a separate thread for r244. Let me know!

    Thanks

  • I'm getting the same thing in r244. I tried reinstalling, uninstalling/reinstalling and still getting the same error.

    C2 launches fine for me, but whenever I try to launch any projects is when it locks up and crashes. Even trying to create a new project results in the same lockup and crash

    I can't upgrade to r250 at the moment, the team is on a compressed deadline and we'll be shipping soon.

    The only thing I can think of that's different is when I tried using C2 I got the pop up message about a new update. After that it hasn't been working. :/

    ---

    I tried launching it with wifi disabled to see if it was a "phone home" error, but still results in the same lock up and crash.

    The following Windows update were installed yesterday. Which is a day between when C2 was working and it not working now:

    https://support.microsoft.com/en-us/hel ... tware-remo

    https://support.microsoft.com/en-us/hel ... -kb4053580

    https://support.microsoft.com/en-us/hel ... er-12-2017

    And an update to the Intel Graphics driver.

    The timeline does align with the issue. Let me know if you have any other questions!

    ---

    Stats:

    You help is very much appreciated! Thanks!!!

  • Ah! Great suggestions. Both are totally doable but I think I may go with the instance variable method.

    Thanks all!

  • Hello all,

    I'm working on designing some utility functions in my game. They each have a specific purpose e.g. pick all the instances in an area, pick all the instances with a specific frame displayed, count all the instances in an area, etc.

    I was hoping if I called a second function inside a function that the instances picked from the first function would be passed to the second function. That would have allowed me to combine all the variations as needed. I tested things and this doesn't seem to be the case and the instances aren't passed along.

    Can anyone think of a way around this? The alternative is designing a giant function that includes all variations.... which is not preferred.

    Thanks all!

  • Thanks!

  • Heya Any chance you could reshare this capx? Thanks bud!

  • Howdy rexrainbow! I'm getting the following error when trying to run the firebase v3 - set value.

    example capx:

    I haven't changed anything so there's just the Firebase and the FirebaseAPIV3 plugins in the project. Any guesses?

    On a side note, do you have any plans to update the plugin to support Firebase version 4.x.x?

    Thanks!

  • Daemon haha. I've pinged Ashley about it a number of times through different means. His direct response was basically it's a feature that only a certain small subset would use -the more professional workflow devs IMO-, and because of that most users wouldn't use it. Also due to the fact there's a large emphasis on beginners he said they prioritize features that benefit all users. Not my favorite answer but fair, it's a business.

    I did get a solution mostly working with http://www.sikuli.org/ at one point. It's very hacky and fragile but it should work. If I get it up and running again I'll copy it here. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Awesome! Thanks rexrainbow! I'm super excited about all the changes in 3.x. A Firebase engineer gave me some hints at GDC, glad to see they delivered. I'm eager to jump in now.

    Let me know if you need any assistance or help testing.

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  • Hello all,

    I'm working on implementing this API in a C2 project for authentication and user management.

    I'm trying to get the steps listed in the Quickstart guide working: https://developer.mydigipass.com/quick_start.

    <a class="dpplus-connect" data-scope="email phone eid_profile" data-client-id="5tebn0q12kv52mqnwcdhk0mu9" data-redirect-uri="http://yourapp.com" data-is-sandbox="true" href="#">Signup with MYDIGIPASS.COM</a>[/code:2j4lduaq]
    I have it working in a website but not inside C2. The part I'm stuck on is trying to simulate an anchor tag being clicked... ^^
    
    Once I get the response with the query string it, should be a simple matter of using the AJAX and JSON plugins to complete the process.
    
    Thanks!
  • R0J0hound YOU ARE TRULY A WIZARD!!! <img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked"> <img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked"> <img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked">

    It's close, but not quite working. :/ See video.

    Subscribe to Construct videos now

    Here's the capx I ended up with: https://www.dropbox.com/s/vggk894lm5m8u ... .capx?dl=0 . Any guesses? Everything look close?

    -------

    Also a few mistakes(?) I noticed as I was implementing. I wanted to double check:

    touch id 0 is touching

    --- box: set position to self.x+(touch(0).x-oldtouch0x), self.y+(touch(0).y-oldtouch0x) <-- Should be oldtouch0y

    ==========

    global doty=0 <--Was missing but referenced. I added it in.

    ==========

    global number ang=0 <---- Not used?

    But seriously, thanks so much for all your help! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

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JarrydHuntley

Member since 29 Feb, 2012

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