DalekAddison's Recent Forum Activity

  • Hi All,

    Still no solution. I did make a see-through sprite the size of the screen, then gave it the Drag and Drop behaviour and then on Drop it's position is reset. When I dragged the background the whole page did not move but dragging the button makes it move anyway. Do you think this sprite is having an effect or do you think as it is empty it is not doing anything?

    Any other way to solve this?

  • Ashley

    Thanks! This new update has sorted my one out as well. I wonder what it was?

    Thanks again.

    Addison

  • Hi there,

    I was making a test iOS web app as you do and found a big flaw in that when the screen is touched, it scrolls the page. Even if the page is the same size as the screen, the screen scrolls ( or think of it as the app being dragged). This is good for a web page but not for a web app. How can I sort this out?

    Thanks

    Addison

  • I think it's because they render a screen resolution of 320 x 480 but the screen is actually larger. I found this out myself too as I have a new iPad and when I use Construct 2 to get the screen size it says smaller than it actually is I.e. the older resolution. I think only certain apps at the moment do larger sizes and Safari doesn't I'm afraid. It's a real bother! :)

  • When I click Add Event the whole of Construct 2 locks up and I have to use Task Manager to close it. No idea why. I updated Construct 2 to no avail. I then downgraded to a non-Beta. Nothing. I have tried removing my latest Plugins to see if that would have an affect. But nothing.

    Any idea on how this can happen? Sorry I can't give a CAPX but it works on all projects. Do you think as I have reinstalled Construct it is to do with my Laptop? I might try uninstall Construct 2 entirely and then reinstalling it. I'll get back to you on it.

    Nope. No difference. Must be a Laptop problem. It works alright on my Desktop, just not on here.

    Can I give any more information to help?

    Thanks

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  • Nice Project there Johnny. It sort of adds an extra it of detail to the game. Leaving the bullets shooting straight makes the game look a bit... constructed? While having it a bit waving just helps the game flow. Good job! <img src="smileys/smiley4.gif" border="0" align="middle" />

  • First time I got 90%! Is that good? <img src="smileys/smiley17.gif" border="0" align="middle" />

    On a scientific note, I don't believe in a sense in this manner, especially through a computer! But I would be interested in any results gathered. Just to see. So my doubt might affect the process! <img src="smileys/smiley1.gif" border="0" align="middle" />

    Just an idea, don't know why I thought of it. Must be my game developer side saying make it as compatible as possible. Make the ****** one have either an attractive woman or a man. At the beginning people input their gender and orientation (right word?) and then display a man and woman under the images. Then Heterosexual men would consider women good and men bad. Homosexual men would consider men good and women bad. Heterosexual women would consider men good and women bad. Homosexual Women would consider women good and men bad. And I haven't though about Bisexuals. Or Asexuals. Sorry just an idea! <img src="smileys/smiley4.gif" border="0" align="middle" />

  • Hey, just a quick question based on this new topic.

    What if you loaded large images for all the sprites and have Construct 2 automatically resize itself and them based on the resolution? Such as have a square be 10% of whatever the screen size is. This way no matter what resolution or ratio, it would be the same general size. Although this would have its down sides however as more compressed devices might be packed. And widescreens might be stretched. But if the percentages were determined in some form of middle ratio, it would look ok each size.

    Did that make any sense? <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Here we are. This is a simple .capx with a solution.

    It is not perfect and a more experienced Constructer could probably show us a better one. I know it could be simpler by changing the rotation, but that might not be the best if you want the character to face the same way. Or you might want to make it face the wait is going. Which then this isn't the best way. <img src="smileys/smiley2.gif" border="0" align="middle" />

    dropbox.com/sh/i3k10dz0bqii553/2ayZ4s_zCE/Up%20and%20Down%20Movement.capx

    Hope that helps!

  • To look make an object look at where you touch, make sure you have both the object and the Touch object ready.

    You then create the event on the event sheet "On Touch Start", which is found under Touch. You then add the action "Set angle toward position", found under the object you wish to rotate. It will then ask you for the X and Y coordinates for the position. In X put "Touch.X" and in Y type "Touch.Y". That should work!

    This will only have the object face your Touch once. If you want it to continually turn to your touch, make the event "Is in Touch" instead.

    (Just a quick tip, which I didn't learn until a few days trying, you can set the Touch object to treat Mouse clicks as Touch taps. This is in the properties tab for Touch. This way you can test the program on the computer instead of having to transfer it over all the time!)

  • Well, that didn't work. But I have found the problem!

    I was using the Dropbox app to copy the public link (via a control at the top). I don't know whether for some reason this generated a different link because when I emailed myself the link for the Index.HTML from my Computer it worked fine! The Dropbox app must generate a different type of URL, one that opens up a sort of download option instead of actually using it. BUt now the problem is resolved as long as email the link to myself! <img src="smileys/smiley1.gif" border="0" align="middle" />

    Not the most practical way but i'm glad it's fixed now!

    Could anyone else try copying the link for their app via the Dropbox app and see if that changes theirs too?

  • Mivo Just trying to play a Web App.

    Ashley I checked it on my Desktop via Dropbox public link and it works fine there. Other Dropbox apps seems to work fine, i.e. the Deadspace one from the My Creations list.

    It just seems to be a problem loading anything from MY Dropbox. I think i'll try logging out of the app and see if that helps.

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DalekAddison

Member since 28 Feb, 2012

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