Hello, Construct friends.
I'm making a shooting game, but I'm having some difficulties in applying concepts using C2.
The ship of the players will be able to exchange bullet, one of those shots will slow down the enemy ships.
What would be best to implement it?
Two variables with a value that will reduce the speed (an instance variable of the player's ship or shot) and a bool that controls whether the effect is activated? (Variable instance of the ship reached)
Here's an image of the game:
Here's an image of the game:<img src="https://dl.dropbox.com/u/66975768/imagens/printi-game.png" border="0" />