Fidasx's Recent Forum Activity

  • one way is to put some invincible sprites to the layout corners and check for collisions

    another way is to calculate the layoutwidth-layoutheight and the objects X so if the sprite for example comes near the last pixel of the layout you fire the event

  • you did not explain what are you trying to do but looking at your code i can say you could use families for the monsters so you use less events-loops

    see here https://www.scirra.com/manual/142/families

    also take a look at functions https://www.scirra.com/manual/149/function

  • yann explains a lot here take a look

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  • Amazing work guys really nice pixel art i hope the gameplay is also good gl with the game

  • Very handy thx alot Deadeye

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  • thank you all for your kind words i will post updates for the character soon!

  • I would like to create a sprite that does nothing when you hit it but doesn't hurt you when you when it reaches you.

    It isn't working because I can't figure out how to create it.

    ?

    you want to create a sprite that does nothing when you hit it but doesn't hurt you when it reaches you but it isn't working

    i don,t think you are clear enough for ppl here to understand you

  • pixel Perfick thank you very much!

    so you think demon companions doesnt fit into the game e? hmm maybe

    it will work like that you have limited times calling them but they last for a few seconds

    another idea is you unlock unique demon forms and each one has special abilities

    Dannyzigg

    thanks for the feedback i have crazy ideas about the game but its hard to apply them (at least with my knowledge)

    yea i am doing the art alone the trick is the tiling composition for a good looking level

  • Hello everyone

    iam in the process of my game creation and testing few things out like art style tiling and level design

    it is going to be close to Castlevania Sotn style

    the game will have rpg elements and also some of my own ideas from favorite games the project is big so dont expect to see real gameplay soon(at least until i find someone more experienced than me in C2 for gameplay reasons)

    Some of the features will be

    Player leveling system

    Inventory items potions etc..

    Secret weapons armor

    Demon companions (not sure about this one)

    active combo system

    stats priority for different builds(also not sure on that)

    a great story

    cut scenes(i would like put voice acting but this probably not going to happen)

    tell me what you think of the game and give me feedback (gameplay art etc..

    here are some early screenshots making some different levels

    <img src="http://i.imgur.com/VVKpzD7l.jpg" border="0" />

    <img src="http://i.imgur.com/2JK5a7Al.jpg" border="0" />

    <img src="http://i.imgur.com/MekjGLUl.jpg" border="0" />

    <img src="http://i.imgur.com/pBZ7wK6l.jpg" border="0" />

    <img src="http://i.imgur.com/NRIenSgl.jpg" border="0" />

    <img src="http://i.imgur.com/K9nUvWol.jpg" border="0" />

    <img src="http://i.imgur.com/mjEOHU9l.jpg" border="0" />

    <img src="http://i.imgur.com/MNtX1A9l.jpg" border="0" />

    <img src="http://i.imgur.com/Ps54eFMl.jpg" border="0" />

    <img src="http://i.imgur.com/RfWPlrJ.png1" border="0" />

  • Wrangler

    lol i dunno for some reason it reminds me of orochimaru

    incredible bad guy gj

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Fidasx

Member since 24 Feb, 2012

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