Hey,
Does anyone have any advice on the best way to create a complex infinite runner?
I ideally would like to spawn 'stages' of a set width with various sprites in each stage.
As with other infinite runners I would then spawn the next stage as the player reaches the half way point of the previous stage.
I do currently have a system in place but it is pretty long winded.
What is the best way of going about creating a system like this?
Thanks.