ouais25's Recent Forum Activity

  • I've seen your work on some platform (don't remember which one, openart or something) and it really looks nice.

    And making it free is very cool from you.

    Congrats.

    Ouais

  • Very nice. Have you found a way to export an image from the model?

    Ouais

  • Hello,

    Thanks for sharing. Very interesting for newbies to get an idea on earning from making apps.

    However, you make it sound easy and "passive" while it's not.

    Most of your incomes come from your freelance work. Which is not passive I assume.

    As you have to sell a good story on your blog to sell your products, I won't blame you

    Btw, are you selling your apps through flippa because it's more profitable than publishing them on stores with admob?

    For those apps, I also assume that you purchase cheap apps which don't look nice and replace the graphics to make them nicer and resell them with a good margin. Quite clever

    I'm not here to criticize, troll or whatever, just want to exchange with someone transparent enough to speak about money

    Ouais

  • Hello,

    The link leads to an error. Can you update the link please?

    Ouais

  • Hello,

    I was wondering how long it took you to earn $25 on Google Play with your first app and through which method (ad, IAP, paying app)?

    Ouais

  • Hello,

    And to sum up?

    What is the best/easiest way to publish a game in Google Play?

    Cheers,

    Ouais

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  • Thanks saour,

    My assumption was correct and I will go with chipmunk and recreate a car behaviour.

    It's a bit a pity that the behaviours are not compatible with each others (I struggled lately with the direction behaviours as they don't behave the same actually, i.e. with the management of the angle).

    For the iso 3D, your tip is indeed interesting. Probably the way to go.

    I am making a first little game in iso 3D for my kid and the design in ISO 3D is very time-consuming and constraining (i.e. if going for multiple part sprites with damage management), I'll probably go 2D from above for the more complex game I intend to do afterwards.

    Ouais

  • Hello,

    I'm new at construct 2.

    I have installed chipmunk and I intend to use it for a small racing game.

    First, I notice that when used with the car behaviour, it's not working well.

    So, I assume that I have to rewrite the car behaviour if I want to use chipmunk (same for physics behaviour).

    Also, I am wondering if chipmunk is OK with 3d isometric graphics.

    And if yes, how to do the transposition?

    I mean, is there a way to manually handle the collisions?

    Because in 3d iso, objects might be displayed "behind" and not colliding.

    Ouais

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ouais25

Member since 11 Dec, 2015

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