I love plain C2 and how users push the limitation further to show something beyond.
Thanks for the kind words jogosgratispro !
use lerp and remove scroll To behavior. Add 2 variable to register mouse click position like clickX & clickY.
Set scroll:
for x > lerp(scrollX, clickX, 0.1)
for y > lerp(scrollY, clickY, 0.1)
From what I see the motion is like moving along and sometimes they merge. Probably the speed affected by it's own mass size. That is more physics to me and meta ball render looks alike.
For simple word search (no words dictionary) example:
korbaach example is no longer available but you can check my example there.
You may find an answer here:
Easy to play even for lazy people.
In my match-3 game you don't even need to lift your finger: http://candycancombo.bitballoon.com/
Hi Reuben,
Could you create circular/concentric maze generator?
I found that arrow and lines for sub event still confusing to get aligned feels right.
Then it must be read as oc-copy-ed by something.
You can create it if you could combine my previous game example;
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Member since 22 Feb, 2012