Ubivis's Recent Forum Activity

  • too bad, I have the same problem with Projects/Demos that use blending effects, but I do have a Intel Graphics Card (Latest Drivers installed, that are available for that old chip (Driver from 2009)).

    At the moment, I can only develop Games using VNC accessing to my Windows 2008 Server, that does not have a graphic card at all :)

    Can't preview the blending effects, but at least Construct2 does not crash while developing.

  • the count starts with 0, so it would be the second "s"

    EDIT: If you like to work without separators, you can use the "left" and "right" expressions.

    Based on your example:

    wwwbbbss

    to get the 4th entry, use this code:

    right(left("wwwbbbss",4),1)

    this would return the first "b"

    EDIT2: mid can be used too:

    Same example as above but the expression would be:

    mid("wwwbbbss", 4, 1)

  • NRABrazil

    it is a behaviour and not a plugin. You need to save it in the correct folder

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  • what game? what is the problem? Have you updated the game and accidently removed the keyboard object?

    Hard to tell without more info.

  • sorry work and can't try it out for myself, but have you used the joints correctly?

    I tried something "similar" what you described (okay, without a heli) but with a rope, would an example of this help you?

    http://www.ubivis.de/bungie/

  • hmm, set a text object and fill it (using an event) with the value of the variable.

  • Even "3D Games" are possible, but this required a lot of knowledge :)

  • Easiest solution, put a invisible or visible sprite to the location where the end of your level is, if your character is overlapping the sprite, run the event to go to the next layout.

  • can you please save it as a .capx? in a caproj file, the sprites are not included.

    I think, the image is just facing the wrong position, but I can only tell for sure, when you provide a .capx

    EDIT: Made an example of a sprite that always faces into direction of movement. Link

  • just wanted to post this too :)

    Might be a good idea to continue work on this PlugIn instead of the EasyWebSocket stuff :)

  • Have you had a look at my experimental PhotonPlayer plugin? I'd be very happy for you to use my code as a basis for your own plugin.

    Not yet, wanted to start from scratch but might have a look ;)

  • even it does not turn out to be any good (even for a BattleShips or 4-in-a-row Game). For me, it will be a big experience to work on it and hopefully gives to knowledge to continue working on my Photon Server Plugin :)

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Ubivis

Member since 22 Feb, 2012

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