remy-jay's Recent Forum Activity

  • astrung, If you want the same button to exist in two layouts, can't you just make it a GLOBAL object? (a parameter you can set below UID)

  • What about this request?

  • If you have any special request or suggestions, please let me know

    It would be neat is this worked on BlackBerry mobiles, is that possible?

  • iwissky I feel your pain...

    I logged this bug the other day... do you see an error message like mine at least?

  • remy-jay

    tatogame

    1.24 - Fix a bug with Scrolling

    Download here

    Sweet, I'll check it out -- thanks again septeven for your support

  • Problem Description

    • After creating a new "Multiplayer- Chat Client [intermediate]" template in C2, I'm unable to connect my mobile device (BlackBerry) to the chat application
    • Desktop Browsers Chrome and FireFox work fine (IE doesn't, but I don't care (says "Multiplayer not supported" which is fine)
    • Thinking it was related to the template itself, I also tried the multiplayer ghostshooter found here with the same unsuccessful results:

    http://www.scirra.com/labs/multiplayer/ghostshooter -- where I still receive a similar "Kicked (failed to establish connection or host quit) Signalling disconnected"

    Attach a Capx

    https://onedrive.live.com/redir?resid=4 ... der%2ccapx

    Description of Capx

    • The CAPx is the C2 Chat Client verbatim

    Steps to Reproduce Bug

    • Launch CAPx template of chat client and preview on local LAN on a mobile device connected to the same network as your PC (I was using a BlackBerry)

    Observed Result

    After trying to connect, I see the following error:

    Javascript error!

    NotSupportedError: DOM Exception 9: The implementation did not support the requested type of object or operation http://x.x.xx:50000/c2mp-peer.js, line 127 (col undefined)

    This is likely a bug in C2 blah blah blah

    After dismissing the error, I see the following in the chat terminal:

    Connecting to server...

    Connected, logging in...

    Logged in as '<alias>' joining room...

    <5ish second pause>

    Kicked (either could not connect to host or host quit)

    Expected Result

    • Just as I am able to connect using desktop browsers on the same network, I'd like to be able to connect with mobile devices to the chat client

    Affected Browsers

    • Chrome: (NO) WORKS
    • FireFox: (NO) WORKS
    • Internet Explorer: (YES) C2 doesn't let me get past the entering a alias, it simly says "Multiplayer not supported" so I presume this is expected
    • BlackBerry Browser (YES)

    Operating System and Service Pack

    Windows 7

    Construct 2 Version ID

    R196.2

  • Hi septeven, I'm noticing strange behavior when I create a iScoll object in my C2 project from time to time...

    The symptom is that the iScroll frame will appear on the screen (good), however, whenever I try to scroll the content up or down, the content list just snaps back to where I started scrolling (bad). This said, are there any limitations for using iScroll object such as:

    • dont place it above HTML form input items? (buttons, etc)
    • dont place iScroll objects on top of other iScroll objects
    • anything else?

    I don't think I'm intentionally doing any of the above but thought I'd ask...

    Further, If I have an HTML anchor in the iScoll content, when I click on a link to it, the content WILL jump accordingly, but then, and further scrolling jumps back to the anchor....

    I'm just looking for some free iScroll content scrolling up and down here

    Would you happen to have any ideas without my trying to carve the CAPX apart to share online here? :S

    If so, let me know!

    Cheers.

    -Remy

  • <heavy handed> Try throwing the anchor behavior on them? </heavy handed>

  • zenox98 can we get a 2014 version of a working link?

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  • ZS17 I think there are some tutorials on isometric movement on the forum here.

    Also, check out s plugin's / behaviors -- I think he has a solution here too

  • Yttermayn As I recall, it's a Trigger, so you can't be 'in' a sub-event when you try to use it, you must be 'out' after importing the Touch object into your project that is.

    Hope this helps.

    -Remy

  • Umm, apparently I was in "Full-Screen" move and not "Frame" this seems to have resolved the issue

remy-jay's avatar

remy-jay

Member since 7 Feb, 2012

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