daz1988's Recent Forum Activity

  • hi guys id like to be able to set up a powerup that when enabled slows everything on screen instead of the player.Right now when using set timescale to something like 0.2 does slow the game like i want but it also affects the player controls and speed how to , instead of slowing the player also ,speed it up a little more than the rest of the objects

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  • hi i would like to provide a speed boost on my player car when the user tilt rapidly their phone from right to left like the motion we humans use when we want to throw something (i mean step back to go farther)...how do i achieve this?

  • i fixed it this morning with containers i wish i did it yesterday

  • hi guys i am confused about how i can put this bug into words but here is the capx [quote:36q35ymk]https://drive.google.com/file/d/0B05DOzuVdM4SNDg1bWFacFlYaEU/view?usp=sharing

    .The car game i am making behave nicely until i added to destroyer bars on top and at the bottom of the viewport so that when a car gets destroyed every car is messed up on the screen and they keep changing animations.as i create a car i assign it a different animation based on choose function..please help

    Here are the controls : hold left mouse button on the screen to speed up the car and move with right and left arrow

  • LittleStain finaly i went along with your solution i bundled all the enemy animation together and used your algorithm to generate them randomly thanks bro

  • LittleStain i will try but it means i shouldnt have seperated all the enemies into different sprites with their own animations...is there a way to do this with families? as i intend for the main player t be able to control those enemies when its main car dies

  • Hi you all i am currently making a top down racing game.the enemies car is a sprite(rectangle) that i randomly create above the viewport and they come down toward the player.i have some other sprite objects carGreen carPurple and carRed from which i wish to create and set their position to one of the created rectangles.So that ill have an enemy rectangle created along side with a carGreen sprite or carRed.All of this the game must randomly generate and attach ...How do i achieve this?

  • done thank you my friend

  • LittleStain hum indeed i create them based on the top of the viewport You hinted me to something there ill try and if i can do it ill close this topic

  • hi guys iam making a racing game where on touch of the screen the car should speed up.in order to achieve this i made a scrolling road background.when the speed is the default one it is ok but when the speed changes, some gaps appear in between the road sprite object creation.How do i solve this issue

    the default bullet speed for the road is 200.the max speed is set through a global variable speed that is incremented every 2 seconds to reach max speed of 3000.

    i use two road sprites with an algorithm detecting which is the last one and then create and assign a speed to a new road object

  • grigrizljac ive looked into it. it seems it got what i would need...Do you have any other links to advise me for what i am trying to achieve??? Any other ressource to add up to that would be awesome

  • Thank you grigrizljac for pointing this out i shall go through all the exemple files

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daz1988

Member since 18 Nov, 2015

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