Hey guys im making a simple rythm game for mobile where the blocks come falling down toward the player who then reacts to it matching the song /beat that is played at certain points.Of course the blocks have to be generated randomly depending on the music that is playing. Some of the blocks should be able to change the beat played to a different one still with the same tempo bpms and some others should enable the playing of both sounds together....Can you point me to some good links on how i can achieve this in construct2?