el3um4s's Recent Forum Activity

  • Finally I can work on this bug. And I decided it's time to deprecate this addon and start a new version. I hope the 2.0 version will be simpler and... better :)

    If you like, you can try the new version.

    c3addon and c3p demo

    online demo

    I deleted a lot of "actions": I think they were redundant.

    Let me know if you need some of the actions I cancelled.

  • equirectangular effect based on shadertoy.com/view/Ml33z2 By KylBlz.

    Can view 360 pictures and videos in C3. WIP will post to addon site w/ example soon.

    Try it out: Web Demo (includes more pictures and a 360 video example.) Use scroll wheel to change FOV (zoom.)

    wow

  • Testing my new plugin: drag and drop files into Construct 3

  • I'm developing a plugin to create a div element where drag and drop files. I'm using SDKDOMINSTANCEBASE/SDKDOMPLUGINBASE interfaces. I want to reproduce the "auto font size" property (like the "text input" plugin). But I don't figure out how to do this. I'm looking for method like "SetFontSize(ptSize, autoFontSize)" for dom element, or similar.

    Can anyone suggest me an idea?

    Tagged:

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  • I likey, is the layout spinning and mouse clicks spawning particles?

    Thank you :)

    Yes, the mouse clicks spawining particles. I use the orbit behavior, the layout does not move.

  • I still don't know what I'm going to do 😅, but I've just created a small galaxy😂🤣

  • Me too

  • Wow, well done!

    These days I don't have time to "play" with construct but I took a quick look at your project.

    I'm interested to see how you solved the problem of updating a tile from js.

    It is interesting to see that in my last project (which will end when my honeymoon returns) I followed a similar but different approach.

    You call a function (C3) from js with parameters X and Y

    I instead calculate the value of the single tile to be modified and use it as an argument for a C3 function.

    The result is the same, I think. I wonder though if yours is more efficient.

    However, it would be useful to edit a tilemap directly from js.

    NepeoAshley Is there any possibility of having TILEMAP APIS for javascript? Something like this

  • You don't need CSS plugin, and if you know some js you can directly manipulate the html page. However in this example, created in literally ten minutes, I use HTMLelement.

    https://drive.google.com/file/d/1sL79Qw9A3qU_SnOiOc3DI9sqq7lnWv0U/view

    It is a version made with c3 of this example:

    https://mathjax.github.io/mj3-demos/input-tex2chtml.html

    Obviously to make everything work well you have to study the mathjax documentation.

  • CreativeMind There is a problem with the version of MathJax you are using.

    When your project is running in Google, hit F12 and look for errors in the console:

    You can check on mozilla.org to understand what kind of error it is

    https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/arguments/callee

    https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/arguments/caller

    If you look on construct 3 guide you can find this:

    STRICT MODE

    All JavaScript code in Construct is run in strict mode. This eliminates common problems such as silent errors, typos accidentally creating global variables, and fixes some aspects of the language considered mistakes. In particular it helps avoid confusing problems that beginners often run in to. Since all code is already run in strict mode, there is no need to add the "use strict" directive to any of your code

    From a first analysis, I think that the MathJax should be corrected to make it compatible with the most recent versions of ECMAScript.

    If you check the MathJax site, you can find the News section

    https://www.mathjax.org/news/

    You can try the new beta: maybe you can solve this problem.

    https://github.com/mathjax/mathjax-v3

  • But why do you want to do this?

    Have you tried deleting these lines of code?

    runOnStartup(async runtime =>
    {
    	runtime.addEventListener("beforeprojectstart", () => OnBeforeProjectStart(runtime));
    });
    
    function OnBeforeProjectStart(runtime)
    {
    
    	runtime.addEventListener("tick", () => Tick(runtime));
    }
    
    function Tick(runtime)
    {
    }
    

    Or these?

    	runtime.addEventListener("tick", () => Tick(runtime));
    
  • Nice, looks fun and polished. I like the diver. Great idea of ​​the different characters, each with their own record.

    When will it be possible to play?

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el3um4s

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