Theihe's Recent Forum Activity

  • You can use the paster plugin for that.

    I used it for the blood splatter here: http://www.frozendev.com/testing8/index.html

    404 not found, could you repost?

  • Hello, is this still being updated and is there a tutorial somewhere? (:

  • intersting

    Thx lad

  • Good evening ladies and gents, how is everyone doing? Pleasant I hope <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Well I wanted to share a pile of my game assets, which contain most things from tiles, to music, to items and player characters!

    I own the rights to these files that I'll be sharing and the only thing I want back is credit under the name Theihe or Dante Lundell.

    Take a look down below and share your thoughts and feedback! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    https://drive.google.com/open?id=0ByjXO ... TdhdV9xN3c

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  • according to the chrome console:

    [quote:13myqkg6]Application Cache Error event: Resource fetch failed (4) http://assets.indiexpo.net/html5/2146/i ... sheet0.png

    index.html:1 Access to Image at 'http://www.indiexpo.net/html5/2146/images/dalah%C3%A4st_obj-sheet0.png' from origin 'http://www.indiexpo.net' has been blocked by CORS policy: No 'Access-Control-Allow-Origin' header is present on the requested resource. Origin 'http://assets.indiexpo.net' is therefore not allowed access. The response had HTTP status code 404.

    c2runtime.js:125 Error loading image 'http://assets.indiexpo.net/html5/2146/images/dalah%C3%A4st_obj-sheet0.png':

    If that can be of help for debugging it.

    Try without "¨" in your folder named "Dalahäst_Obj"

    Thank you both for your wonderful help! The game now works fine!

    All that was needed was to change all ä to a!

    Devs can go ahed and move this to closed bugs <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Problem Description

    ____ Game stops loading at around 10% and turns red.

    The game can be found here: http://www.indiexpo.net/en/games/winner ... e-jam-2016

    I have other games on the site which work perfectly fine.

    ____

    Attach a Capx

    ____ http://www.mediafire.com/file/v1g3qbq2i ... e_Jam.capx ____

    Description of Capx

    ____ This is the game the issue is occuring with, the link to where it is happening can be found above. ____

    Steps to Reproduce Bug

    • Export html5
    • Zip and upload (I did so to Indiexpo)
    • Red loading bar

    Observed Result

    ____ Red loading bar ____

    Expected Result

    ____ Red loading bar ____

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    ____ This happens on all operating systems ____

    Construct 2 Version ID

    ____ R 233 (64 bit) & R 239 (64bit)____

    Further information

    I have tried removing local storage from project, didn't fix the issue.

    Tried removing global from project, didn't fix issue.

    Tried uploading the project as another game, didn't fix it.

    I have other games on the site which work fine.

  • Good morning! Hope you're all having a great day despite the chilly weather (:

    I'll go ahed and cut to the chase, I'm in need of a sound designer for my game Tiki Taka TD

    A current breakdown of what's needed is:

    Soundtrack for the maps

    Menu music

    Music for the upcoming level editor

    Misc such as 'pressed button' + 'enemy fled' and so on.

    Basically... everything

    If you're at all interested please contact me by throwing a reply down below, a pm right here on scirra or add me on Snapchat or Discord, on both those places my id is Theihe.

    My game can be played on Indiexpo, I would post a link but mobile won't let me paste /:

    Avoid playing the version on scirra arcade as that version won't update with bug fixes for some reason.

  • [EDIT]

    I see what you mean with the transparent squares after the L, it totally flew over my head.

    Fixed my issue, just needed to resize.

    Mod can feel free to move this to solved.

  • I mean just using the sprite font to write all letters and numbers in the right order works fine. Writing 1 and 2 works fine but not if you just write 1234567890.

    Why does writing it all out in the right order work, except for 0, if it needs 2 more pixels in width?

    Doesnt make sense mate

  • So if I add two pixels to the width of the sprite it works?

    Then how come just typing out all the letters in the correct order works fine?

  • I've already tried changing the wrapping

  • It's your spacing.

    Check the A, then look at the L

    The A has 2 transparent 1 pixel columns after it.

    L doesn't.

    Well even so that doesnt explain why the 0 doesnt show at all?

    The only thing the spacing should do is make some letters partly cut?

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Theihe

Member since 7 Nov, 2015

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