I am so suprised and grateful on how much effort you put in every reply! I can't describe how much I'm thankfull at this moment. I'll check your work and i'll try to see if i can somehow fix it (even if i know it is impossible to do this on my skill and knowladge level <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green"> ) . If i find solution i'll post it here for sure ! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> Again thanks so much !
After spending almost an entire day on this issue, I was able to find an answer. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">
How the issue was resolved
I couldn't figure out why my variable based conditions won't work, so I tried various other methods (involving functions) in attempt to make it work.
When I tried complex functions that worked on my other games one by one, C2 generated an error message saying something went wrong with the plug-in's Line 60.. so I thought maybe the plug-in is not the best thing to use for this task.
So I went ahead and found a way to make the car sprite to move by using waypoints -- without having to use an external plug-in.
Here are the results
This example has 3 waypoint sets composed of 4 waypoints each. You can add as many waypoints as you like, for your future projects.
It's designed to go from Waypoint 1 to 3 then go back to Waypoint 1 and so on.
It will loop forever this way. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">
https://www.dropbox.com/s/vt0s1wdu8gorj ... .capx?dl=0
This.. next example has 3 waypoint sets and almost identical to the previous one.
However, this one is picking waypoints randomly.
https://www.dropbox.com/s/blbdpw4vt80qd ... .capx?dl=0
The source codes are going to be easier to follow than the previous one, because this one doesn't have difficult functions.
Please ask me any questions when you have them.
I'll get back to you as soon as possible. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">