Gmoney's Recent Forum Activity

  • actually the 90° is 270 in C2 when Origin x=0 y=125

    https://drive.google.com/file/d/0B8mc-_g50xBlT0lfMUxJVnJMdUU/view?usp=sharing

    so.. i need when space is pressed spriteAngel start angle 0° to 90° "(270) on c2" and when SprteAngel =90°(270)

    go back to 90°(270) to 0°

    "btw how can i post image on post so people dont need to click the url link"?

    Use imgur.com.

    After you post the imgur's URL on your post, use the IMG tag to show the image.

  • Yes, that would be a brilliant way to control multiple spawns of enemies.

  • You're welcome, Aquanex2.

    Just in case the plugin doesn't work, please use the events from my example capx file that I posted earlier. That will do the job.

  • Nice idea! I also saw that rex_rainbow made a revive behaviour. Haven't tried it yet, but would that work as well?

    I just tried rexrainbow's revive behavior, but encountered an error message after adding it to my enemy sprite from the example capx file I posted earlier.

    I'm not sure why the error occurred, and eventually I couldn't proceed with the revive behavior.. but I feel the revive plug-in would be the best way to have enemies respawn once they're destroyed outside of the screen (and respawn from Player.X + 500 or so.)

  • You're welcome, Justin64. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

    How about a Grid based push?

    how-do-i-grid-move-and-push-object_t128467

    This is procrastinator's example from the thread

    https://dl.dropboxusercontent.com/u/666 ... shing.capx

  • You're welcome, ShinobiSlash.

  • > I have found another thread with a capx example. This is not platform based, like the first one, but it seems its 8 direction method is pushing objects smoothly.

    >

    > 4-way-push-pull-object-help_t82846

    >

    The downloads are no longer available. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    This one was still available on that page. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

    https://dl.dropboxusercontent.com/u/108 ... leBox.capx

  • This is the result i was looking for, thanks for the 10th time .I think i can understand most of your event sheet but some parts of it are locked because i have free edition (I need to buy full version ASAP )

    You're always welcome, Djomla. Please let me know which parts are locked. I'll take a screenshot and post it here.

  • huh i dont really know how to.

    never used dropbox before i tried to send you a pm but not even that i am allowed to do.

    these restrictions are really annoying to say the least, all i wanted was help...

    sorry gmoney im a really big noob.

    No problem, Husui. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    I'm so sorry for the troubles you had to go through with Dropbox. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    I have updated the following capx file with a music file.

    https://www.dropbox.com/s/pt09ng9fpzgxa ... .capx?dl=0

    The capx file is designed to take any music or sound files without any issues and I have tested to confirm they're working.

    The music files destined for the C2 use must be encoded in to two formats: Ogg Vorbis (.ogg) and MPEG-4 AAC (.m4a).

    Based on my experience, it's best to use .WAV files as the source file before converting them to .ogg or .m4a.

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  • Ouch, the URL got cut off.

    Please remove https:// from the URL and post the address like below.

    dropbox (dot) com/s/blbdpw4vt80qdla/Gmoney%20-%20road%20-%20sprite%20animation%20V4.capx?dl=0

  • I am so suprised and grateful on how much effort you put in every reply! I can't describe how much I'm thankfull at this moment. I'll check your work and i'll try to see if i can somehow fix it (even if i know it is impossible to do this on my skill and knowladge level <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green"> ) . If i find solution i'll post it here for sure ! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> Again thanks so much !

    After spending almost an entire day on this issue, I was able to find an answer. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

    How the issue was resolved

    I couldn't figure out why my variable based conditions won't work, so I tried various other methods (involving functions) in attempt to make it work.

    When I tried complex functions that worked on my other games one by one, C2 generated an error message saying something went wrong with the plug-in's Line 60.. so I thought maybe the plug-in is not the best thing to use for this task.

    So I went ahead and found a way to make the car sprite to move by using waypoints -- without having to use an external plug-in.

    Here are the results

    This example has 3 waypoint sets composed of 4 waypoints each. You can add as many waypoints as you like, for your future projects.

    It's designed to go from Waypoint 1 to 3 then go back to Waypoint 1 and so on.

    It will loop forever this way. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

    https://www.dropbox.com/s/vt0s1wdu8gorj ... .capx?dl=0

    This.. next example has 3 waypoint sets and almost identical to the previous one.

    However, this one is picking waypoints randomly.

    https://www.dropbox.com/s/blbdpw4vt80qd ... .capx?dl=0

    The source codes are going to be easier to follow than the previous one, because this one doesn't have difficult functions.

    Please ask me any questions when you have them.

    I'll get back to you as soon as possible. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

  • Thanks for the reply. However i believe the problem lies when i try to use a music and not a sound.

    I tried it again and did exactly the same events that you posted on your examples and it still doesnt work.

    it works if i use a sound like for example the mario jumping sound but when i try to get construct to play a music instead i simply hear nothing.

    I´m really confused...

    You're welcome, Husui. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

    That's odd. Unless the music file was not imported properly, it should work.

    Please upload the capx file to Dropbox, if possible.

    https://www.scirra.com/tutorials/42/upl ... to-dropbox

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Gmoney

Member since 7 Nov, 2015

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