For each unit to have a health bar.
All I can come up with:
---------------------------------------------------------
Array
Assign Array at Enemy.UID = HP
Create Health-Bar -> Set Health-Bar Instance Variable to Enemy.UID
(The last created or should Enemy spawn the health bar?)
Each Tick.
For each Healthbar
Set "Health of Bar" to Array.Health-Bar-instance-variable.
----------------------------------------------------------
Other Suggestions?