Savvy001's Recent Forum Activity

  • I am wondering.

    Why to do this?

    Not implying anything is wrong with it, i just want to understand.

  • Hey kom je ook uit NL!

    Hoelang werk je al met construct en hoe gaat het met je business wat betreft uit je games geld genereren.

    Zelf werk ik al met C2 zolang deze er is.

    Geld is altijd een flinke drempel voor me geweest omdat ik niet de liefde voor het maken van een spel wilde verliezen.

    Nu ben ik echter op een keerpunt gekomen.

    2 spellen van me zijn ge-greenlit op steam.

    Dus ik start nu met het voltooien van die games zodat ik ze kan releasen op de steamstore.

    Ik verwacht niet dat ik er veel aan zal verdienen.

    Maar elke beetje is een stap voorwaards.

    Hoe is je eigen ervaring?

    Heb je spellen die je kan laten zien?

    Ik ben zeer benieuwd naar Nederlanders die met C2 werken.

    In de omstreken van Uden "waar ik woon" lijk ik de enige te zijn.

    Ik hoor graag van je

  • After some testing i cant get the black screen to disappear at this point.

    Appart from that i tested the game at home with my pc vs the samsung galaxy s5.

    The online multiplayer went pretty smooth.

    But when setting up a match against others (phone vs phone) the experience was way to buggy.

    So i have unpublished the game on google play.

    And reverted it to pc game only.

    Where it runs nice and smooth.

    If anyone wants to play it.

    Go to http://www.pileofcrab.nl

  • I have tested on the samsung s6.

    Indeed a black screen!

    Thanks for telling me about this.

    Going to work on a fix tonight!

  • Thanks i will check test it on a friends phone

  • I have just uploaded a new version to google play store.

    I have it on Samsung s5 so it should work on s6.

    The app loads with a black screen.

    Blue loading bar.

    How long have you waited?

  • Will it truly clone, or just create more instances of a object?

  • Yes that can be, but not everyone is a master at that.

    So for those players who are simply just playing and paying, it still holds ground.

  • So i figured it out...

    First of all, i was using the new option in C2 export (cordova), use new intelxdk format.

    This was the first big problem.

    So i unchecked that.

    Next up i removed the official iap plugin.

    I removed the phonegap iap plugin but kept the cranberry cordova iap plugin.

    I exported to a whole new intelxdk project and instantly intelxdk recognised and imported the plugins.

    I build using intel xdk (added nothing manually).

    Build went correct.

    Uploaded to google developer panel.

    Now i can add billing.

    So this was +- 7 hours of research with E-bombs exploding in my brain.

    But now... im happy again

  • Kyatric

    I followed your tutorial and have everything setup.

    Intelxdk exports good.

    But google play always says: To add in-app products, you need to add the BILLING permission to your APK.

    Which i have set, i put the key in the variable like in your tutorial.

    Here you see folders on my drive, so you can see i have got the plugins in intelxdk.

    http://www.pileofcrab.nl/Apps/IAP/My%20exported%20folder.jpg

    After your tutorial and still having this issue i also followed the guide from cranberry games.

    Regarding this specific error.

    So in my C2 project i now have the offical IAP plugin.

    The cordova iap plugin.

    And the phonegap iap plugin like told in the link below.

    https://github.com/cranberrygame/cordova-plugin-payment-iap

    I have been at it for 6 hours...

    Can you please help me?

  • MY SYPER ME

    In 3 days my game will be on google play

    The game is already done at this point.

    Check the gameplay video

    YOUTUBE

    https://youtu.be/3HTKNz6avIE

    A special thanks to rexrainbow for all his firebase plugins!

    And his excellent plugin support.

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  • Wow thank you rexrainbow!

    This wil be very usefull to me

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Savvy001

Member since 22 Jan, 2012

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