Savvy001's Recent Forum Activity

  • Maybe this Demo is something u can use.

    Here is the Capx.

    I suggest u first check the demo before opening the capx.

    If u like the idea of this, then understand that u could add anything u want to come on screen by adding extra sprites/animations/variables etc.

    The possibilities are endless.

    Kind Regards.

    Savvy001

  • septeven

    Superb!

    Thanx for the quick fix.

    Kind Regards.

    Savvy001

  • Pode

    I need to add the ability to change only one instance, or all of them...

    It would be great if u can add that ability to this plugin <img src="smileys/smiley32.gif" border="0" align="middle" />

    And i presume that would solve both the issues i mentioned.

    Kind Regards.

    Savvy001

  • septeven

    Here is a Capx.

    Just click the fullscreen button in it and watch houdini magic ;-)

    Thanx for the capx pointer, saving time is a good thing <img src="smileys/smiley14.gif" border="0" align="middle">

    Kind Regards.

    Savvy001

  • septeven

    I dont know why, but on Google Chrome Pc & Android both the ComboBoxListBox and the MultilineBox "disappear" when requesting browser fulscreen mode (Scale).

    I noticed it because i have only just implemented the fullscreen function in my app.

    Is it fixable?

    Kind Regards.

    Savvy001

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  • Pode

    I am using this plugin in my app.

    I got it to load and replace a sprite image.

    However, i need to load each image only for a selected instance of a sprite.

    To explain:

    In my app i have multiple instances of the same sprite.

    All have their own name.

    I select a sprite instance "by its name".

    Load the image via the drag & drop zone into the sprite.

    But what happens is "all" the instances of that sprite are getting the image that was dropped into the zone.

    (My goal is to give all sprite instances their own loaded image.)

    Now the question here is, does this have to do with the: Load image from URI.

    Which means the load image from URI event isnt programmed to load "per instance"

    Or does it have to do with something in the plugin?

    Here is a Capx

    This one is a modified version of your own demo.

    It shows that when loading a sprite into a specific instance.

    The other instances become black and are unloaded.

    "Which is not correct either"

    In contrediction to the above capx, my own app loads the same image for all sprite instances. (as in image clones)

    Now the only difference between the modified demo capx and my own.

    Is that with the modified one the instances are chosen by number.

    While in my app the instances are compared by name "stored as a variable".

    Can u shed some light on this matter?

    Thanx for any help!

    Kind Regards.

    Savvy001

  • septeven

    ah!

    Super.

    Kind Regards.

    Savvy001

  • septeven

    I found that the multilinebox is also shaking in Chrome.

    Could u fix that like u did with the TextboxAddon And ComboBoxListBox?

    Kind Regards.

    Savvy001

  • Nice Website Layout!

    Please notify me when its done <img src="smileys/smiley20.gif" border="0" align="middle" />

    Kind Regards.

    Savvy001

  • To think that 3 weeks ago i build my app using this principle with lots of events.

    And to find this plugin doing the same thing with mega speed and just a few events.

    Your rock!

    Now i just have to replace my events with your plugin.

    The result will be worth it!

    So thank u rexrainbow <img src="smileys/smiley32.gif" border="0" align="middle" />

    Im going to use this massivley.

    Kind Regards.

    Savvy001

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  • rojohound

    Thank u so much!

    Now i can study what u did and learn from it <img src="smileys/smiley2.gif" border="0" align="middle" />

    Then i can build it into my app.

    Kind Regards.

    Savvy001

Savvy001's avatar

Savvy001

Member since 22 Jan, 2012

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