resdesign's Recent Forum Activity

  • This is not a Chrome issue only since the same happens in FF and Edge. But putting the music files in the sound folder does correct the not looping issue.

  • Problem Description

    music does not loop when exported to HTML5

    Attach a Capx

    http://mjpagedesign.com/download/testMusic.capx​

    Description of Capx

    I just made a test file with only one button and a play looping action

    Steps to Reproduce Bug

    • music loops in preview
    • music does not loop when plubished as HTML5
    • tried FF
    • tried Chrome

    Observed Result

    music loops in preview

    music does not loop when plubished as HTML5

    tried FF

    tried Chrome

    Expected Result

    Music should loop.

    Affected Browsers

    • Chrome: (YES) in preview - chrome does not play on local
    • FireFox: (YES)
    • Internet Explorer: (not tested)

    Operating System and Service Pack

    Windows 10 for dev

    testing on Mac and Windows 10

    Construct 2 Version ID

    Release 239 (64 bit) Built 15;57;55 Oct 25 2016

  • OK. So I think it must be a bug because I made several test files and the same thing happens. So I will post in the bug section.

  • So I turned off everything except the intro button. Still the music stops even though it is set to looping. It just does not make sense.

  • I could PM you a link to the file if you want to look at it.

  • I mean exported a HTML5 and playing the html file either locally or from a server.

  • BWT when I run in debug mode it shows the looping.

  • I did import a wav format and yes it stops after playing once but just when published. I also change music file to see if that would make a difference but it is the same. Also I checked with other comp I made with same code and they loop so I am not sure what I am doing wrong here. There has to be something but the fact that it does not stop in preview and only when published is strange.

  • I have an intro screen with a button and when the button is pressed, the music starts:

    Touch - introButton - play music looping -10 "bgMusic"

    It loops fine in preview but when in browser it does not loop.

    Any idea? Could this be a bug? Should I have system every tick check if music is silent and then start it - which seems crazy tough.

    I have no code to stop it anywhere beside a music button which toggles the sound but I am not touching it during testing to make sure.

    The code for music button is:

    Touch on touched musicBtn audio set toggle silent

    if audio is silent musicBtn set opacity 50

    system else musicBtn ser opacity 100

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  • In the example below in Edge Animate*, a different image is loaded according to what button is clicked. How could I implement that in C2?

    * Edge Animate uses a slightly modified javaScript where sym is the stage symbol. The individual button elements are all children of the div.

    I do not seem to find a way to address a series of buttons in this way.

    var buttons = sym.$("buttons").children();     
    
    $.each(buttons,function(i){
    	$(this).on("click", function(){ 
    			// do something when one of the button is clicked	
    			sym.$("images").css({"opacity":0.00});
    			sym.$("images").animate({"opacity":1.00},700).attr('src',"images/image" + i + ".png");				
    	});	
    })[/code:28umjxwf]
  • Thank you guys. After reviewing the samples lunarray provided at the beginning of the post, I saw that this was possible. I used 2 LiteTween one for position and one for opacity.

  • I am wondering if you can add 2 liteTween behaviors. I would like to have a position tween and an opacity tween. Is that posible? I tried to add both in the code windows with only one behavior but it did not work. Then I tried to add 2 liteTween which technically should work but then none of the properties work.

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resdesign

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