PabloDev's Recent Forum Activity

  • I do not understand why they say "purchase Construct 3".

    Construct 3 can not be bought, it's a service, so the only thing you can do is "subscribe".

  • The problem seems to be from the editor.

    In order to solve it:

    1 - clone the object

    2 - click again on the cloned object

    Now it will happen correctly.

    The problem is that when you clone the object you have to click again on it to really select it, it is an error of the editor I think.

  • Yes, I meant that the condition "is visible" does not exist.

    Why does not this condition exist?

  • Hi, why is the "textBox" object not having the "is visible" event?.

    The visible action

    But the event action not exists

  • I am trying to reproduce but I do not understand the error, it works well for me.

    Clone the tilemap, load the TMX file "Blank.tmx" and the cloned tilemap becomes empty because the file "Blank.tmx" is a file without tiles.

    I do not understand very well what the error is.

  • I deleted the icons directly from the root directory of C2 but ... you know what ?, now appear folders with extension .png

  • Hello, I would like to know how you can delete the "icons" folder of my project.

    I'm not going to use those icons and besides, it bothers me that in the list of AJAX files they appear occupying space.

    You could say: "just delete the folder and save your project".

    I do that, but when I reopen the project ... the folder and the icons are there again.

  • It's a bug:

    https://github.com/nwjs/nw.js/issues/5337

    Thanks for the info.

    It seems that the error has not been fixed in version 0.35.1.

    I hope to settle it soon.

  • Hi, I'm using a screen resolution of 320x160.

    I immediately scaled the NWjs window to 320 * 3 and 160 * 3.

    I am using "letterbox integer scale".

    The problem is that the game window does not adapt to the NWjs window.

    I repeat that I am using "letterbox integer scale", the window has been increased * 3, then "letterbox integer scale" should fill in the window with the game, with the game canvas, with the viewport of the game but leave black areas.

    What happens ?, why the game's canvas does not occupy the entire window of NWjs ?.

    CAPX

    https://www.dropbox.com/s/z3pbr6g6o36bx2j/problemWithScale.capx?dl=0

  • I really think that can not be done in C2.

    1 - Take a tilemap tile

    2 - Use the tile as a sprite

    I think that is not possible.

    You could do it but the individual tile should remain another tilemap object, the tilemap object has some restrictions, for example you can not rotate its angle.

    You would need the Canvas plugin but ... I do not recommend using these plugins that do not have conversion to C3, this is because if in the future you change to C3, the use of these plugins will be an inconvenience.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Actually the correct link is this:

    https://www.scirra.com/manual/172/tilemap

PabloDev's avatar

PabloDev

Member since 2 Nov, 2015

None one is following PabloDev yet!

Trophy Case

  • 9-Year Club
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Email Verified

Progress

12/44
How to earn trophies