Well, I can't really use one sprite type because I may have different properties. See, the type of game is a spy hunter type game, so the big tiles are different types of roads, such as narrow 1 lane and 2 lane stretches of highway. These different road types would also, of course, have different collision polygons so I know when the player has gone off the road. So how to I generically refer to these sprites when they may be different object types?