cmart's Recent Forum Activity

  • So, I have figured out how to *kind of* play multi touch games on the droid.

    *sorry if this is a repeat post, but I am new to this forum and construct and was quite pleased to figure this out. hope it helps!*

    1. Download the Opera browser plug in for droid.

    2. Export your html 5 construct game.

    3. copy the game files to the root directory of your android (for this example).

    4. open Opera on your phone, disable all the toolbars etc to suite your personal preferences.

    5. In the url box type "file://sdcard/index.html"

    This should bring up your game. "pinch" to size the screen as necessary.

    How does this work for you people? for me, the controls work MUCH better then the phonegap method, but the game doesn't look quite as nice.

    also, you can type "file://sdcard/index.html" into any droid browser that supports multi touch, but in my experience opera worked the best by far. But other browsers supported the odd sound effect!

    so who knows, maybe there is some perfect droid browser out there for testing construct games on the droid!

    please share your tips and tricks to getting the best possible construct 2 experience out of android!

    Edit: Is there some way to make the phone gap build launch the app in opera instead of the built in browser?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • The only work around I have figured out is making a separate pair of sprites for each "enemy" one for the enemy itself, and another invisible trigger just above his head. This works ok, but It would be nice to how link the two on a variable level instead of having heaps of separate sprites (and events! totally inefficient).

    Is there anyway to connect two sprites, not just on a physical level like "pin" but to share variables (i.e. health, etc)?

    someone has to have made a game where you jump on enemies heads by now, right?

  • I am trying to figure this out as well. Seems like the most basic of all platforming tropes, you jump on an enemies head and it dies, it bumps into you, you die. How do we achieve this?

    Thanks for any help. I am new to construct, I like it so far. I look forward to tinkering around with it more and seeing what it can do

cmart's avatar

cmart

Member since 8 Jan, 2012

None one is following cmart yet!

Trophy Case

  • 12-Year Club

Progress

12/44
How to earn trophies