andybramwell's Recent Forum Activity

  • Problem Description

    ____ Incorrect OS version Stated in Graphics Driver Check Summary Screen ____

    Attach a Capx

    ____ Not Relevant to this issue ____

    Description of Capx

    ____ Not Relevant to this issue ____

    Steps to Reproduce Bug

    • Remove or update installation OR click check graphic option inside the IDE
    • Perform the Graphic Check
    • Read the OS Version on the Last screen to see if it matches the version installed

    Observed Result

    ____ States OS Version as Window 8 ____

    Expected Result

    ____ State OS version as Windows 10 ____

    Affected Browsers

    • Chrome: (YES/NO)
    • FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    ____ Windows Pro 10 ID: 00330-80000-00000-AA639 ____

    Construct 2 Version ID

    ____ 212 (64 bit) ____

  • I am looking at SoundManager as a starting point

    May end up simply using an iframe in the meantime, but something more elegant would be much better!

    I have not looked at the plugin SDK yet, if I can figure it out - will post results here!

  • samgreene.com/content/browser-controller

    this has bumped my interest again...

  • Try this: jazz-soft.net/doc/Jazz-Plugin

    have pretty much decided to just use this and prompt users to install a browser plugin

  • Hi nightofgrim

    reacTIVision is a no go for construct2 as it captures motion and turns it into TUIO data

    You need a TUIO client

    Looking at this TUIO client as a possible plugin adaptation: github.com/fajran/tuiojs

    could be nice to have true multitouch in the browser?

    The speed concerns me though!!!

    Then again you could go native with Cinder (C++), or if you are just getting starting and the code stuff is kind of scary (like me!), try open frameworks openframeworks.cc

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  • Hi birdlantern

    I am currently working on a midi solution using a simple, small, midi web server that sends and receives raw midi from the browser. Will keep you updated.

  • neat implementation of particle effects!

    It would not be hard to add layers or extend the resources.

    Well done, had a long play!

  • very cool, thanks for your good work!

  • Did something really simple because I wanted the ability to easily edit large chunks of text:

    Created an Instance Variable for each block of Text to be used attached to just one Text Box.

    Each Instance Variable was named according to it's intended destination and/or scene - I used numbers and a 3 character scene code.

    Then used events to place text into just 3 text boxes that are reused throughout the game.

    I also used 7 different themes for directing how the text is displayed for a given scene

    There are over 400 text events and it works real quick with no major garbage.

    Couldn't use AJAX as the client required app to run offline.

    Didn't use an array as I didn't see the point of having to map out the event logic twice

    Hope this gives folk some ideas!

  • Since I purchased a Commercial License for Construct2 on January 7th 2012 I have had continuous work in gamification of non-traditional web processes and have work booked up for at least another 12 months.

    I looked at about 20 different ways during the prevous month including appraising stencyl. I wished this forum topic existed then as I would have purchased Construct2 a lot sooner.

    To me, there are two simple requirements from any software:

    1. worth investing my time to learn (roadmap, extensibility etc)

    2. does what my clients never expected would be possible

    Construct2 exceeds both!

  • I have the same problem with multiple hosted games and the only thing (as far as I am aware) that could be different from previously (perfectly performing) versions is:

    -the jquery1.7.1 version may have been changed?

    -my hosting provider has changed something?

    -I am simply having a bad day and need to go back to bed until tomorrow?

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andybramwell

Member since 6 Jan, 2012

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