PulvererPeter's Recent Forum Activity

  • blackhornet thanks for the answer. i tried your method but now the apples look like appearing very unnaturally and as if they were stuck in air and falling down. i just want the apples to fly up and then in any direction randomly and also randomly far.

  • Hey there,

    I have a problem with getting vector x to work right in my example. I want the tree to shoot the apples randomly in all directions. Vector Y works right, but Vector X seems to have problems, like as the apples stop in mid air. I could build a workaround, but actually i'm just curious why it doesnt work like this?

    Here is the capx

    https://

    drive.google.com/open?id=0B-Ksnwlyt36SdlNlcXhwY3ZhLUU

  • Hey there,

    I'm doing a dekstop game in which savestates are saved to a json-file. Now i'm wondering, how would i access certain data from this file, like the level of a character, which i saved in a variable? The goal is, to show that data in the loading and saving screen after the player saved his game.

    Thanks in advance!

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  • Ratmaster ok, now i understand! you are really helpful and you seem to know quite a lot of the construct mechanics. thank you so much for your help!

    Sorry for bothering you, but may i ask you one last question? How can i access specific data from the json file? Like the level of a character, which i of course saved in a variable.

    Cause i wanna show that information in the loadscreen at the beginning.

  • Ratmaster man i'm so thankful, you really helped me out! with your advice i could finally get it working fine thank you! i have one question though, what exactly is the difference between the normal "system-save and load" and the "json-save and load"?

  • Ratmaster i just made a quick capx for trying your method, but i cant get the loading of the json file to work. can you tell me what im doing wrong?

    https://

    drive.google.com/file/d/0B-Ksnwlyt36SdlNlcXhwY3ZhLUU/view?usp=sharing

  • Ratmaster wow, this is great, gonna read it as soon as i can thank you so much and keep on doing that stuff, really helpful!

  • BunnehBoy thank you guy for your advice! i think i have to research some more about all that stuff, cause i havent worked with arrays before!

  • Hey there,

    Now i created a loading/saving menu in my project, which is gonna be a pc-game. I set up 5 text boxes in my loading screen. Now i'm wondering, how i can get

    the savestate informations like, player,some stats,playing-time and maybe a screenshot in there?

    Any suggestions?

    Thanks in advance!

  • Hey there,

    My game is gonna have multiple language support. So now i got a question.

    At the start you can choose your language, let's say english,german and italian. I have set up 3 global variables for each. Now if you choose, lets say english, the variable "english" becomes 1. Now i want all conversations being in english. I'm really not sure what would be the smartest way, but i thought maybe of saving all conversations in an array and just call them by the language-variable. Can somebody tell me if/how this works, cause i'm still learning about arrays but im definitely not quite sure how to use them for this situation.

    Thank you in advance!

  • alibest23 thank you, it seems firefox was the problem. it's working now with chrome!

    thank you all for your responding guys!

  • I tried all kind of triggers, but it doesnt really matter, i always get the same error.

    alibest23 thanks for the tip, but it doesnt work for me

    I'm using firefox by the way.

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PulvererPeter

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