bfrye26's Recent Forum Activity

  • Hello,

    I have been trying to work out making a rouge like type dungeon game. I want to have walls in random locations sometimes blocking your progress along with random pick-ups along the way.

    I looked in the forum and found a few methods but I could not find any that would work for my needs. Can anyone provide help?

  • I would also love to give this a try. Does anyone have the files?

  • this would be very useful for a game I am working on. Is there any news on progress?

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  • dt stands for delta time:

    scirra.com/tutorials/67/delta-time-and-framerate-independence/page-1

    very useful info there about utilizing delta time

  • Some good stuff in there, also very helpful for quick reference!

  • Amazing, wow I can not imagine how I left the include section that cod explain a fair amount. The transparent part is to test rather the the final style but many thanks on the suggestion. That explains the slow down.

  • I used many of the ideas seen in the original dialog thread but trimmed it down for this file to make it easy to see my mistake. I want to have it so when the player walks over the trigger location it sets into action the dialog. Once done I want to allow the player to make choices and the choices will add to a meter that will determine the ending. The problem I am having now is i can not get the dialog to display let alone allow for choice.

    I welcome input in what area of the code i need to look towards to get the dialog displaying and allow the player to choose. I was thinking a if group is activated and key "a" is pressed go to group 3 or something along that lines

    I welcome all input

    dl.dropbox.com/u/29115102/project3.capx

  • Sounds great, Will post the file in a bit

  • Oh i don't need a full system, just can not get it to call up an answer based on a selection. Seems to always default to the same choice. I am sure I am missing just one part to the code but can not for the life of me sort out what. Any help would be AMAZING

  • I am also trying to add dialog choices to my game. I have tried the method but apparently i am doing something wrong since choices do not seem to have any effect. Would it be possible to post your code kabuto202 so I could see what i may be doing wrong

  • There is a Dialog plugin have you looked into that yet?

  • This did the trick. Perfect

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bfrye26

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