Hey guys, I'm currently working on a game where my levels are made out of a different combination of numbers represented by a string.
Global text level1: "xxxxxxx"
Global text level2: "xxxxxxx"
etc..
I was looking to change levels easily by using a variable "current_level", and an expression like this:
"level" & current_level
Similar to this solution for layouts.
However, the expression only returns a string "level1" and won't identify it as the global text level1.
So my question is: How can I get the expression to refer to the strings?
Am I missing something obvious here, or is this currently not possible? Also, alternative solutions are very welcome.
Thanks for all replies,
Nimtrix